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-rw-r--r--README.md1
-rw-r--r--go/ui/cardGrid.go2
2 files changed, 3 insertions, 0 deletions
diff --git a/README.md b/README.md
index a92df96a..b0016e0a 100644
--- a/README.md
+++ b/README.md
@@ -123,3 +123,4 @@ Things that should be done eventually:
- [ ] tyrant
- [ ] finish error handling for remote PlayerControls
- [ ] add build flavors to retrieve card data from muhq.space
+- [ ] support big card grids (for sealed)
diff --git a/go/ui/cardGrid.go b/go/ui/cardGrid.go
index ec962350..e3866369 100644
--- a/go/ui/cardGrid.go
+++ b/go/ui/cardGrid.go
@@ -85,6 +85,8 @@ func (w *CardGrid) render() *ebiten.Image {
}
w.gridCards = nCards
w.grid = ebiten.NewImage(width, height)
+ log.Printf("create grid %d, %d\n", width, height)
+ // TODO: support big card grids
xOffset, yOffset := 0.0, 0.0
for i, card := range cards {