diff options
Diffstat (limited to 'go/game/state.go')
| -rw-r--r-- | go/game/state.go | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/go/game/state.go b/go/game/state.go index 1c773618..d5a9bfc6 100644 --- a/go/game/state.go +++ b/go/game/state.go @@ -51,6 +51,7 @@ func (s *LocalState) Players() []*Player { return s.players } +// PlayerById returns the player using its 1-based identifier. func (s *LocalState) PlayerById(id int) *Player { return s.players[id-1] } @@ -457,6 +458,7 @@ func (s *LocalState) declareAction(a Action) { if err == nil { t := a.Targets() if t != nil { + // FIXME: seperate between targets choices implemented as target s.events = append(s.events, newTargetEvent(a, t)) } } @@ -524,6 +526,8 @@ func (s *LocalState) allPassing(skipFirst bool) bool { switch a := _a.(type) { case *PassPriority: log.Printf("%s passed %d/%d\n", p.Name, i+1, nPlayers) + case nil: + log.Fatal("received nil action from ", p.Name, " at ", s.activePhase) default: s.declareAction(a) return false |
