diff options
Diffstat (limited to 'go/game/state_test.go')
| -rw-r--r-- | go/game/state_test.go | 23 |
1 files changed, 18 insertions, 5 deletions
diff --git a/go/game/state_test.go b/go/game/state_test.go index f770e7fa..c6b0004e 100644 --- a/go/game/state_test.go +++ b/go/game/state_test.go @@ -1,21 +1,34 @@ package game import ( + "strings" "testing" ) +func (s *LocalState) addMockPlayers() (p *Player, o *Player) { + p = s.AddNewPlayer("p", NewDeck()) + p.Ctrl = newMockPlayerControl(p) + + o = s.AddNewPlayer("o", NewDeck()) + o.Ctrl = newMockPlayerControl(o) + return +} + // newMockState creates a new LocalState with an empty 2x2 map and two players. // The players "p" and "o" are initialized with mock player controls. func newMockState() (*LocalState, *Map, *Player, *Player) { s := NewLocalState() m := newEmpty2x2Map() s.SetMap(m) + p, o := s.addMockPlayers() + return s, m, p, o +} - p := s.AddNewPlayer("p", NewDeck()) - p.Ctrl = newMockPlayerControl(p) - - o := s.AddNewPlayer("o", NewDeck()) - o.Ctrl = newMockPlayerControl(o) +func newMockStateFromDef(mapDef string) (*LocalState, *Map, *Player, *Player) { + s := NewLocalState() + m, _ := readMap(strings.NewReader(mapDef)) + s.SetMap(m) + p, o := s.addMockPlayers() return s, m, p, o } |
