diff options
Diffstat (limited to 'go/game/targets.go')
| -rw-r--r-- | go/game/targets.go | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/go/game/targets.go b/go/game/targets.go index 6b5a6eb9..9bfd1378 100644 --- a/go/game/targets.go +++ b/go/game/targets.go @@ -576,7 +576,7 @@ func parseUnitTargetConstraint(desc string, _ *LocalState, action Action) []Targ constraints = append(constraints, enemyPermanentTargetConstraint(action)) } - if strings.Contains(desc, "you control") { + if strings.Contains(desc, "you control") || strings.Contains(desc, "allied unit") { constraints = append(constraints, controlledPermanentTargetConstraint(action)) } @@ -821,6 +821,8 @@ func parseCardTargetConstraint(desc string, s *LocalState, action Action) []Targ pocDesc = "discard pile" } + // TODO: support player specific constraints + for _, p := range origins { switch pocDesc { case "hand": |
