aboutsummaryrefslogtreecommitdiff
Commit message (Expand)AuthorAgeFilesLines
* kraken: implement suprise!Florian Fischer2025-01-272-11/+31
* add Contains check for PileOfCardsFlorian Fischer2025-01-271-0/+9
* fix card IsPermanentFlorian Fischer2025-01-271-3/+3
* fix artifact IsDestroyed for non solid artifactsFlorian Fischer2025-01-271-1/+1
* intermediate commitFlorian Fischer2025-01-2711-144/+380
* intermediate commitFlorian Fischer2025-01-2713-34/+200
* add simple spell supportFlorian Fischer2025-01-274-0/+21
* fix some warnings reported by golang-ciFlorian Fischer2025-01-277-15/+9
* improve permanent pile supportFlorian Fischer2025-01-2713-42/+161
* support crewingFlorian Fischer2025-01-278-26/+178
* fix format strings and run make fmtFlorian Fischer2025-01-273-18/+18
* introduce state-based actionFlorian Fischer2025-01-272-12/+15
* add distance > 0 assertionFlorian Fischer2025-01-271-0/+4
* move unit upkeep code to Unit onUpkeep hookFlorian Fischer2025-01-272-2/+5
* s/constrain/constraint/Florian Fischer2025-01-271-61/+61
* fix IsValidAttack unit type assertionFlorian Fischer2025-01-271-1/+1
* fix ai full action target selectionFlorian Fischer2025-01-271-4/+7
* change attack action target to 'attackable enemy permanent'Florian Fischer2025-01-272-3/+62
* set textInput input value to the specified player nameFlorian Fischer2025-01-271-6/+6
* add text input and properly center textFlorian Fischer2025-01-277-37/+149
* change unit attack representation and implement swordFlorian Fischer2025-01-276-21/+73
* specify ActionCostFunc type to allow type assertionFlorian Fischer2025-01-271-1/+2
* fix parsing of wandering aiFlorian Fischer2025-01-271-2/+2
* add equipments and pile hooksFlorian Fischer2025-01-275-12/+83
* add support for additional base actionsFlorian Fischer2025-01-272-7/+19
* update latex for previous card changesFlorian Fischer2025-01-275-5/+5
* intermediate commitFlorian Fischer2025-01-2718-304/+792
* intermediate commitFlorian Fischer2025-01-278-546/+737
* make screen dimensions members of the game objectFlorian Fischer2025-01-271-18/+23
* fixup! intermediate commitFlorian Fischer2025-01-271-1/+1
* intermediate commitFlorian Fischer2025-01-2722-234/+692
* fixup! intermediate commitFlorian Fischer2025-01-271-1/+2
* intermeditae commitFlorian Fischer2025-01-2726-342/+1109
* intermediate commitFlorian Fischer2025-01-2726-256/+985
* intermediate commitFlorian Fischer2025-01-2732-276/+1009
* add generic and 40x40 symbolsFlorian Fischer2025-01-2731-0/+2
* intermediate commitFlorian Fischer2025-01-2710-57/+61
* reformat using gofmtpFlorian Fischer2025-01-278-16/+38
* sanity check calculated x and y before using it as slice indexFlorian Fischer2025-01-272-0/+4
* intermediate commitFlorian Fischer2025-01-2726-119/+1187
* implement unit movementFlorian Fischer2025-01-2720-163/+869
* add random tile selection from map to the web toolsFlorian Fischer2025-01-278-47/+730
* intermediate commitFlorian Fischer2025-01-2723-0/+812
* fix melee typoFlorian Fischer2025-01-271-1/+1
* slightly improve the languageFlorian Fischer2024-12-051-2/+2
* fix css linkcolor selectorFlorian Fischer2024-12-051-1/+1
* tiles: improve languageFlorian Fischer2024-10-021-2/+2
* use literal blocks and 2 space indentation for rulesFlorian Fischer2024-03-262-104/+128
* specify how to play permanents and discarding outstanding equipment EoTFlorian Fischer2024-03-262-5/+13
* improve rulesFlorian Fischer2024-03-262-24/+41