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* add touch friendly way to cancel the current promptFlorian Fischer2025-05-012-9/+24
* fix retrieving of the active playerFlorian Fischer2025-05-011-1/+1
* implement simple bot based draftFlorian Fischer2025-05-018-4/+385
* add html editorconfigFlorian Fischer2025-05-011-0/+3
* support touch inputFlorian Fischer2025-05-011-0/+4
* improve the sealed activityFlorian Fischer2025-05-013-21/+50
* overhaul uiFlorian Fischer2025-05-0116-190/+509
* support touch input as selectionFlorian Fischer2025-05-012-5/+37
* add a singleton to handle touch inputsFlorian Fischer2025-05-012-0/+221
* specify the win condition of the coop mapsFlorian Fischer2025-04-292-0/+6
* update wording of distribute eot effect spellsFlorian Fischer2025-04-296-8/+8
* document map dependencyFlorian Fischer2025-04-131-0/+3
* define global player colorsFlorian Fischer2025-04-134-8/+6
* ignore all generated wasm filesFlorian Fischer2025-04-131-2/+1
* fix permanent typo in push rulesFlorian Fischer2025-04-101-3/+3
* improve wasm support during build timeFlorian Fischer2025-04-103-556/+6
* improve the READMEFlorian Fischer2025-04-101-12/+38
* fix typo in german effectFlorian Fischer2025-04-102-2/+2
* remove trailing dots from single effect statementsFlorian Fischer2025-04-1018-22/+22
* use pdflatex and precompiled card headersFlorian Fischer2025-04-103-3/+22
* use bash and fix erroneous expansion of escape sequencesFlorian Fischer2025-04-041-11/+11
* improve code style slightlyFlorian Fischer2025-04-041-2/+2
* introduce new boss typeFlorian Fischer2025-04-0411-33/+42
* fix wasm target definitionFlorian Fischer2025-04-041-1/+1
* improve type box alignmentFlorian Fischer2025-04-042-6/+6
* strip double // from targetsFlorian Fischer2025-04-041-1/+1
* fixup! make language of appear! more preciseFlorian Fischer2025-04-041-1/+1
* s/Intensions Marke/Intensions-Marke/Florian Fischer2025-04-043-9/+9
* explicitly use bash as shellFlorian Fischer2025-04-042-0/+3
* document build dependenciesFlorian Fischer2025-04-031-0/+7
* improve codeFlorian Fischer2025-01-274-8/+5
* add centering texct box to dummy uiFlorian Fischer2025-01-271-1/+7
* make: use all as default target and run golangci-lint in each packageFlorian Fischer2025-01-271-5/+13
* migrate to ebiten/v2/text/v2Florian Fischer2025-01-279-73/+79
* finish the shy AIFlorian Fischer2025-01-274-14/+114
* add clownfish implementationFlorian Fischer2025-01-271-0/+16
* make walls not suitable for permanentsFlorian Fischer2025-01-271-0/+3
* finish the target-oriented aiFlorian Fischer2025-01-275-39/+167
* improve and fix slow action timing checkFlorian Fischer2025-01-272-4/+10
* introduce game.State interface abstractionFlorian Fischer2025-01-2726-402/+514
* remove equipment drop action from TODOFlorian Fischer2025-01-271-3/+1
* make language of appear! more preciseFlorian Fischer2025-01-273-3/+3
* support choosing a value for X when playing cards with variadic costsFlorian Fischer2025-01-271-9/+27
* support calculating Costs including chosen variadic costsFlorian Fischer2025-01-271-3/+14
* fix character range loop in cost parsingFlorian Fischer2025-01-271-1/+1
* update the TODO since X spells are somewhat supportedFlorian Fischer2025-01-271-1/+1
* make the wording on appear! more preciseFlorian Fischer2025-01-271-2/+2
* add dummy-ui mod to test and play with ui componentsFlorian Fischer2025-01-273-3/+51
* ui: add new number choiceFlorian Fischer2025-01-272-11/+101
* pass the PlayAction to the cards onPlay implementationsFlorian Fischer2025-01-275-79/+106