| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | add touch friendly way to cancel the current prompt | Florian Fischer | 2025-05-01 | 2 | -9/+24 | |
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| * | fix retrieving of the active player | Florian Fischer | 2025-05-01 | 1 | -1/+1 | |
| | | | | | Fixes: 4e2ab55d | |||||
| * | implement simple bot based draft | Florian Fischer | 2025-05-01 | 8 | -4/+385 | |
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| * | add html editorconfig | Florian Fischer | 2025-05-01 | 1 | -0/+3 | |
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| * | support touch input | Florian Fischer | 2025-05-01 | 1 | -0/+4 | |
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| * | improve the sealed activity | Florian Fischer | 2025-05-01 | 3 | -21/+50 | |
| | | | | | | | Do not export the sealed client type. Validate the entered set list. Show the default set list. | |||||
| * | overhaul ui | Florian Fischer | 2025-05-01 | 16 | -190/+509 | |
| | | | | | | | | | | | | * implement events instead of interfaces Interfaces and the wrappers head the problem that they could not support multiple events at once or only a single one without loosing the others. * add text input support for WASM on mobile A hidden html input is required to open the keyboard and receive the input. * improve the number choice * fix using the default number * add submit button only if a onclick method was provided | |||||
| * | support touch input as selection | Florian Fischer | 2025-05-01 | 2 | -5/+37 | |
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| * | add a singleton to handle touch inputs | Florian Fischer | 2025-05-01 | 2 | -0/+221 | |
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| * | specify the win condition of the coop maps | Florian Fischer | 2025-04-29 | 2 | -0/+6 | |
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| * | update wording of distribute eot effect spells | Florian Fischer | 2025-04-29 | 6 | -8/+8 | |
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| * | document map dependency | Florian Fischer | 2025-04-13 | 1 | -0/+3 | |
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| * | define global player colors | Florian Fischer | 2025-04-13 | 4 | -8/+6 | |
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| * | ignore all generated wasm files | Florian Fischer | 2025-04-13 | 1 | -2/+1 | |
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| * | fix permanent typo in push rules | Florian Fischer | 2025-04-10 | 1 | -3/+3 | |
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| * | improve wasm support during build time | Florian Fischer | 2025-04-10 | 3 | -556/+6 | |
| | | | | | | Copy wasm_exec.js bundled with the used go version. Generalise the wasm build rule. | |||||
| * | improve the README | Florian Fischer | 2025-04-10 | 1 | -12/+38 | |
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| * | fix typo in german effect | Florian Fischer | 2025-04-10 | 2 | -2/+2 | |
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| * | remove trailing dots from single effect statements | Florian Fischer | 2025-04-10 | 18 | -22/+22 | |
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| * | use pdflatex and precompiled card headers | Florian Fischer | 2025-04-10 | 3 | -3/+22 | |
| | | | | | This speeds up the compile time for the pdfs dramatically. | |||||
| * | use bash and fix erroneous expansion of escape sequences | Florian Fischer | 2025-04-04 | 1 | -11/+11 | |
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| * | improve code style slightly | Florian Fischer | 2025-04-04 | 1 | -2/+2 | |
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| * | introduce new boss type | Florian Fischer | 2025-04-04 | 11 | -33/+42 | |
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| * | fix wasm target definition | Florian Fischer | 2025-04-04 | 1 | -1/+1 | |
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| * | improve type box alignment | Florian Fischer | 2025-04-04 | 2 | -6/+6 | |
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| * | strip double // from targets | Florian Fischer | 2025-04-04 | 1 | -1/+1 | |
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| * | fixup! make language of appear! more precise | Florian Fischer | 2025-04-04 | 1 | -1/+1 | |
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| * | s/Intensions Marke/Intensions-Marke/ | Florian Fischer | 2025-04-04 | 3 | -9/+9 | |
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| * | explicitly use bash as shell | Florian Fischer | 2025-04-04 | 2 | -0/+3 | |
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| * | document build dependencies | Florian Fischer | 2025-04-03 | 1 | -0/+7 | |
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| * | improve code | Florian Fischer | 2025-01-27 | 4 | -8/+5 | |
| | | | | | | | * explicitly ignore errors where appropriate * do not append in a loop * specify format string in Errorf | |||||
| * | add centering texct box to dummy ui | Florian Fischer | 2025-01-27 | 1 | -1/+7 | |
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| * | make: use all as default target and run golangci-lint in each package | Florian Fischer | 2025-01-27 | 1 | -5/+13 | |
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| * | migrate to ebiten/v2/text/v2 | Florian Fischer | 2025-01-27 | 9 | -73/+79 | |
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| * | finish the shy AI | Florian Fischer | 2025-01-27 | 4 | -14/+114 | |
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| * | add clownfish implementation | Florian Fischer | 2025-01-27 | 1 | -0/+16 | |
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| * | make walls not suitable for permanents | Florian Fischer | 2025-01-27 | 1 | -0/+3 | |
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| * | finish the target-oriented ai | Florian Fischer | 2025-01-27 | 5 | -39/+167 | |
| | | | | | | | | | | Fix path selection choosing a to big step, since the next step was determined by the moving range and not the actually available movement tiles. Fix generating a target for the AI by introducing a dummy action to support "enemy" target constraints. | |||||
| * | improve and fix slow action timing check | Florian Fischer | 2025-01-27 | 2 | -4/+10 | |
| | | | | | | Do not allow to declare slow play actions in the client. Fix the slow action check in the game state. | |||||
| * | introduce game.State interface abstraction | Florian Fischer | 2025-01-27 | 26 | -402/+514 | |
| | | | | | | This allows to not use the internal game state directly from client code. | |||||
| * | remove equipment drop action from TODO | Florian Fischer | 2025-01-27 | 1 | -3/+1 | |
| | | | | | it is currently not implemented by the rules | |||||
| * | make language of appear! more precise | Florian Fischer | 2025-01-27 | 3 | -3/+3 | |
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| * | support choosing a value for X when playing cards with variadic costs | Florian Fischer | 2025-01-27 | 1 | -9/+27 | |
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| * | support calculating Costs including chosen variadic costs | Florian Fischer | 2025-01-27 | 1 | -3/+14 | |
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| * | fix character range loop in cost parsing | Florian Fischer | 2025-01-27 | 1 | -1/+1 | |
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| * | update the TODO since X spells are somewhat supported | Florian Fischer | 2025-01-27 | 1 | -1/+1 | |
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| * | make the wording on appear! more precise | Florian Fischer | 2025-01-27 | 1 | -2/+2 | |
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| * | add dummy-ui mod to test and play with ui components | Florian Fischer | 2025-01-27 | 3 | -3/+51 | |
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| * | ui: add new number choice | Florian Fischer | 2025-01-27 | 2 | -11/+101 | |
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| * | pass the PlayAction to the cards onPlay implementations | Florian Fischer | 2025-01-27 | 5 | -79/+106 | |
| | | | | | | This is done to propagate the chosen variadic play cost to the card implementation. | |||||
