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* fix IsValidAttack unit type assertionFlorian Fischer2025-01-271-1/+1
* fix ai full action target selectionFlorian Fischer2025-01-271-4/+7
* change attack action target to 'attackable enemy permanent'Florian Fischer2025-01-272-3/+62
* set textInput input value to the specified player nameFlorian Fischer2025-01-271-6/+6
* add text input and properly center textFlorian Fischer2025-01-277-37/+149
* change unit attack representation and implement swordFlorian Fischer2025-01-276-21/+73
* specify ActionCostFunc type to allow type assertionFlorian Fischer2025-01-271-1/+2
* fix parsing of wandering aiFlorian Fischer2025-01-271-2/+2
* add equipments and pile hooksFlorian Fischer2025-01-275-12/+83
* add support for additional base actionsFlorian Fischer2025-01-272-7/+19
* update latex for previous card changesFlorian Fischer2025-01-275-5/+5
* intermediate commitFlorian Fischer2025-01-2718-304/+792
* intermediate commitFlorian Fischer2025-01-278-546/+737
* make screen dimensions members of the game objectFlorian Fischer2025-01-271-18/+23
* fixup! intermediate commitFlorian Fischer2025-01-271-1/+1
* intermediate commitFlorian Fischer2025-01-2722-234/+692
* fixup! intermediate commitFlorian Fischer2025-01-271-1/+2
* intermeditae commitFlorian Fischer2025-01-2726-342/+1109
* intermediate commitFlorian Fischer2025-01-2726-256/+985
* intermediate commitFlorian Fischer2025-01-2732-276/+1009
* add generic and 40x40 symbolsFlorian Fischer2025-01-2731-0/+2
* intermediate commitFlorian Fischer2025-01-2710-57/+61
* reformat using gofmtpFlorian Fischer2025-01-278-16/+38
* sanity check calculated x and y before using it as slice indexFlorian Fischer2025-01-272-0/+4
* intermediate commitFlorian Fischer2025-01-2726-119/+1187
* implement unit movementFlorian Fischer2025-01-2720-163/+869
* add random tile selection from map to the web toolsFlorian Fischer2025-01-278-47/+730
* intermediate commitFlorian Fischer2025-01-2723-0/+812
* fix melee typoFlorian Fischer2025-01-271-1/+1
* slightly improve the languageFlorian Fischer2024-12-051-2/+2
* fix css linkcolor selectorFlorian Fischer2024-12-051-1/+1
* tiles: improve languageFlorian Fischer2024-10-021-2/+2
* use literal blocks and 2 space indentation for rulesFlorian Fischer2024-03-262-104/+128
* specify how to play permanents and discarding outstanding equipment EoTFlorian Fischer2024-03-262-5/+13
* improve rulesFlorian Fischer2024-03-262-24/+41
* exp1: fix times of reformer full actionFlorian Fischer2024-03-262-2/+2
* kraken: add health to drowned sailorFlorian Fischer2024-03-263-2/+3
* switch explosives buy and play costsFlorian Fischer2024-03-263-6/+6
* fix tyrant card AI translationsFlorian Fischer2024-03-264-4/+4
* link to cgitFlorian Fischer2024-03-161-2/+2
* kraken: fix not swimming dolphinFlorian Fischer2023-01-261-1/+1
* maps: use strip block chomp operatorFlorian Fischer2023-01-256-7/+6
* maps: add kraken start deckFlorian Fischer2023-01-251-1/+6
* kraken: fix angry_squid and sailfishFlorian Fischer2023-01-252-2/+2
* maps: remove duplicate entries from map symbolsFlorian Fischer2023-01-201-2/+0
* rules: actually add condition to range statementFlorian Fischer2023-01-122-3/+2
* potions: power up potion use by making it a free actionFlorian Fischer2022-12-282-4/+4
* tyrant: fix closing hourFlorian Fischer2022-12-283-4/+4
* update pandoc flags for embedding pictures in the htmlFlorian Fischer2022-12-281-1/+1
* improve card rules language and link to exmplenation cardFlorian Fischer2022-09-251-5/+6