| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | bump latex cards | Florian Fischer | 2021-03-01 | 2 | -2/+2 | |
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| * | [cards] use effect and full_action as human readable rules text | Florian Fischer | 2021-03-01 | 6 | -11/+7 | |
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| * | convert map definition to YAML | Florian Fischer | 2021-02-28 | 12 | -162/+148 | |
| | | | | | | We don't use our own map definition syntax which was not documented and fragile. YAML is more common and is easier to parse. | |||||
| * | rework how cards are defined and generated | Florian Fischer | 2021-02-28 | 190 | -1780/+1136 | |
| | | | | | | | | | | | | Card definitions are now stored in data/cards/ in a subdirectory for each set as YAML files. YAML is still human readable but stricter and better to handle in code than ini. The latex filesystem layout resembles the card definition layout and is created by the Makefile from the YAML card definitions and must not be regenerated each time by hand. | |||||
| * | use plural for cards link | Florian Fischer | 2021-02-26 | 1 | -1/+1 | |
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| * | add newline before agression headline in ai rules | Florian Fischer | 2021-02-26 | 2 | -0/+2 | |
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| * | add new line before Paralyse headline | Florian Fischer | 2021-02-24 | 1 | -0/+1 | |
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| * | improve german rules wording | Florian Fischer | 2021-02-24 | 1 | -14/+12 | |
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| * | [html] add pandoc template using a sidebar for the toc | Florian Fischer | 2021-02-24 | 2 | -5/+289 | |
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| * | remove outogenerated html | Florian Fischer | 2021-02-20 | 12 | -2569/+1 | |
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| * | add simple website to make muhq's game more accessible | Florian Fischer | 2021-02-20 | 23 | -15/+2974 | |
| | | | | | TODO: show all cards on the website | |||||
| * | be more clear about action speed | Florian Fischer | 2021-02-20 | 1 | -1/+2 | |
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| * | add english maps and ai rules | Florian Fischer | 2021-02-20 | 2 | -0/+109 | |
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| * | Add complete german rules | Florian Fischer | 2021-02-20 | 4 | -49/+119 | |
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| * | add material for cooperative "The Kraken" game mode | Florian Fischer | 2021-02-20 | 24 | -2/+390 | |
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| * | give the king attack, movement, and health | Florian Fischer | 2021-01-11 | 2 | -1/+4 | |
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| * | reduce amount of ressource gained by fisher & fish_traps | Florian Fischer | 2021-01-11 | 2 | -2/+2 | |
| | | | | | | | | | | | fisher are realy strong economy pieces because they can be bought on turn 1. And produce Ressource as early as turn 3. Their ressource production is as strong as a ritual or a farmer. But the ritual is a card in your deck and the farmer needs a fixed field the fisher can decide where it wants to generated ressource. And because it is crewable it can be used in way more ways than a farmer. | |||||
| * | remove german babel package and unused symbol packages | Florian Fischer | 2021-01-11 | 1 | -24/+8 | |
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| * | be more consistent and don't end effects with a period | Florian Fischer | 2021-01-11 | 5 | -8/+8 | |
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| * | improve Reclaim! wording | Florian Fischer | 2021-01-11 | 2 | -2/+2 | |
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| * | remove the print.tex file used to track which cards I need to print out | Florian Fischer | 2021-01-11 | 2 | -49/+1 | |
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| * | mention git location in README | Florian Fischer | 2021-01-09 | 1 | -1/+11 | |
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| * | improve Clone! | Florian Fischer | 2021-01-09 | 2 | -2/+2 | |
| | | | | | | | * make it usable for permanents if you only have one spawn tile * let you choose new targets * be specific about how to copy a permanent (by creating a token) | |||||
| * | fix Transmute! effect | Florian Fischer | 2021-01-09 | 2 | -2/+2 | |
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| * | add symbols | Florian Fischer | 2021-01-03 | 25 | -0/+0 | |
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| * | introduce seperate assets subdirectory | Florian Fischer | 2021-01-03 | 20 | -5/+5 | |
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| * | add license and contribution info to website | Florian Fischer | 2021-01-03 | 1 | -0/+8 | |
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| * | Use root README for technical instruction and html/ for fluff | Florian Fischer | 2021-01-03 | 2 | -20/+37 | |
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| * | add map Makefile and don't show generated maps by default | Florian Fischer | 2021-01-02 | 2 | -2/+28 | |
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| * | add new 4 player island map and missing tiles | Florian Fischer | 2021-01-02 | 3 | -0/+35 | |
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| * | add Wormtongue as counter part to the Advisor | Florian Fischer | 2021-01-02 | 5 | -1/+58 | |
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| * | improve readme | Florian Fischer | 2021-01-02 | 1 | -4/+29 | |
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| * | buff transmute! to make it playable | Florian Fischer | 2021-01-02 | 2 | -2/+2 | |
| | | | | | Make transmute! a stronger reactive play by putting the store card into hand. | |||||
| * | mention EoT discard rule | Florian Fischer | 2021-01-02 | 1 | -0/+1 | |
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| * | add script to generate images from map files and tile assets | Florian Fischer | 2021-01-02 | 19 | -1/+146 | |
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| * | give king protection from Die! | Florian Fischer | 2021-01-02 | 2 | -2/+2 | |
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| * | give all dorks movement = 2 | Florian Fischer | 2020-10-20 | 4 | -4/+4 | |
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| * | Split 2 street sidelines to strengthen one farm per player | Florian Fischer | 2020-10-20 | 1 | -1/+1 | |
| | | | | | | Cavalry could be used to trade with a farmer on any farm field the turn it was played. It now needs 2 turns to attack the opposing farm. | |||||
| * | reduce cavalry movement from 4 to 3 | Florian Fischer | 2020-10-20 | 3 | -4/+4 | |
| | | | | | Cavalry beeing 2 faster than the dorks felt strange. | |||||
| * | add top level Makefile and clean target to rules/Makefile | Florian Fischer | 2020-10-19 | 2 | -2/+17 | |
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| * | add 3 maps | Florian Fischer | 2020-10-19 | 3 | -0/+59 | |
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| * | change movement rule to use individual steps in the movement range | Florian Fischer | 2020-10-19 | 1 | -4/+3 | |
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| * | Improve rules | Florian Fischer | 2020-10-18 | 1 | -72/+177 | |
| | | | | | | | | | | | | * Don't mix languages everything is in german for now * Highlight more words with special defined meaning * Add free actions * Add action timing rules and the stack * Define ranges * Define permanent piles used for (equipments, crew X) * Define movement * Define high ground | |||||
| * | add common map tiles document | Florian Fischer | 2020-10-18 | 3 | -2/+48 | |
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| * | Gameplay errata | Florian Fischer | 2020-10-18 | 10 | -54/+26 | |
| | | | | | | | | * Armor that stops you from moving is stupid * Make Buff spells more flexible * Introduce spell based exiling of cards * Let heal! remove ALL poison | |||||
| * | Don't terminate spell effects with dots | Florian Fischer | 2020-10-18 | 6 | -10/+10 | |
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| * | add build/cards.pdf which is a concatenation of all generated pdfs | Florian Fischer | 2020-10-18 | 1 | -0/+6 | |
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| * | update print.tex | Florian Fischer | 2020-10-18 | 1 | -69/+28 | |
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| * | add turn intructions reminder card | Florian Fischer | 2020-10-18 | 1 | -0/+52 | |
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| * | remove "Effekt: " suffix from unit effects | Florian Fischer | 2020-10-18 | 8 | -9/+9 | |
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