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* implement more prompts and exp1/backup!Florian Fischer2025-09-054-13/+82
* support 'allied unit' alias to 'unit you control'Florian Fischer2025-09-052-1/+46
* implement discard event and reformerFlorian Fischer2025-09-057-10/+112
* add fish trap symbolFlorian Fischer2025-09-051-0/+0
* lower case of some exp1 cardsFlorian Fischer2025-09-0512-15/+15
* implement power_to_the_people!Florian Fischer2025-09-042-4/+34
* implement recycle!Florian Fischer2025-09-042-0/+44
* make hoverPermInfo transparentFlorian Fischer2025-09-041-0/+2
* use heart symbol to combine damage and health into a single lineFlorian Fischer2025-09-041-1/+1
* add new the kraken symbolFlorian Fischer2025-09-041-0/+0
* allow the maps Makefile to use the pipenv virtual environmentFlorian Fischer2025-09-041-2/+3
* add missing patrician card to exp1 setFlorian Fischer2025-09-041-0/+1
* improve python scripts and pipenv environmentFlorian Fischer2025-09-047-276/+277
* update the used python versionFlorian Fischer2025-09-041-1/+1
* replace yaml.v3 with goccy/go-yamlFlorian Fischer2025-09-0410-30/+22
* update the YAML map definitions in the game testsFlorian Fischer2025-09-0410-31/+31
* update the map definitionsFlorian Fischer2025-09-049-63/+130
* add an about activityFlorian Fischer2025-09-042-0/+64
* use the latin modern math fontFlorian Fischer2025-09-043-3/+13
* fix buying cads from store tiles not removing the cardsFlorian Fischer2025-09-031-1/+13
* special case the formatting of free and full actions in choiceFlorian Fischer2025-09-033-9/+20
* fix prompt transparency on hoverFlorian Fischer2025-09-031-14/+5
* add ui to packages and format codeFlorian Fischer2025-09-0314-47/+52
* fix persistent pile hintFlorian Fischer2025-09-031-3/+6
* use "../" as default placeholder_png_prefixFlorian Fischer2025-09-031-5/+16
* add phony rules for sets of HTML sitesFlorian Fischer2025-09-031-2/+6
* support a path prefix for the hover card placeholder pngFlorian Fischer2025-09-033-14/+24
* exclude AI instructions from main gridFlorian Fischer2025-09-031-1/+3
* center cancel buttonFlorian Fischer2025-09-031-1/+1
* show all store available store cards when prompting to buy a cardFlorian Fischer2025-09-033-37/+68
* implement the patricianFlorian Fischer2025-09-037-0/+142
* do not parse free actions granting x effects as x effectsFlorian Fischer2025-09-033-0/+21
* fix String method of free action using nil targetsFlorian Fischer2025-09-031-5/+14
* switch exp/slices to slices moduleFlorian Fischer2025-09-0317-29/+15
* fix reported stores by the game stateFlorian Fischer2025-09-031-4/+13
* do not create an UnitAI for the krakenFlorian Fischer2025-09-031-0/+3
* add missing tower_u assetFlorian Fischer2025-09-031-0/+0
* link to new game materials from the play pageFlorian Fischer2025-08-261-4/+4
* show number of cards in PoCs on their buttonsFlorian Fischer2025-08-261-20/+37
* fix target selection promptFlorian Fischer2025-08-261-1/+6
* Revert "consider scale when detecting selected card in cardGrid"Florian Fischer2025-08-261-2/+1
* add red and yellow player tableausFlorian Fischer2025-08-267-7/+212
* allow "*" to grant to any unitFlorian Fischer2025-08-241-2/+2
* consider scale when detecting selected card in cardGridFlorian Fischer2025-08-241-1/+2
* increase deck list widthFlorian Fischer2025-08-241-2/+2
* improve draft activity ui and introduce wasm specific ui constantsFlorian Fischer2025-08-233-4/+18
* improve cardGrid loggingFlorian Fischer2025-08-221-2/+4
* do not include already selected candidates in target optionsFlorian Fischer2025-08-221-1/+7
* implement the kraken win conditionFlorian Fischer2025-08-223-0/+52
* fix order of selector chars for the tower tileFlorian Fischer2025-08-222-10/+10