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* html/tools: add tyrant random house toolFlorian Fischer2021-12-121-1/+31
* html/tools: seperate range and highlightRandomFlorian Fischer2021-12-121-5/+5
* html/tools: rename map to xyFlorian Fischer2021-12-121-7/+7
* generate_deck: add markdown generation and improve codeFlorian Fischer2021-12-121-6/+9
* improve fortification tilesFlorian Fischer2021-12-125-30/+79
* scripts: improve code qualityFlorian Fischer2021-12-123-5/+3
* [tyrant] incorporate more feedbackFlorian Fischer2021-12-1217-6/+114
* [tiles] add rules for storesFlorian Fischer2021-12-122-1/+15
* [tyrant] apply feedback from first sessionFlorian Fischer2021-12-129-9/+10
* [tyrant] add cards used in first sessionFlorian Fischer2021-12-1247-21/+496
* rules/intentions: increase effect of intention marksFlorian Fischer2021-12-122-2/+2
* [tiles] treat walls as solid and let gates stop motionFlorian Fischer2021-12-122-1/+5
* Improve AI rulesFlorian Fischer2021-12-122-7/+11
* [tyrant] fix vandalism and improve repressionFlorian Fischer2021-12-106-12/+14
* [tyrant/taxation] fix wording of english effectFlorian Fischer2021-12-102-2/+2
* fix taxationFlorian Fischer2021-12-103-7/+7
* add latex with fixed the tyrant namesFlorian Fischer2021-12-104-4/+4
* improve AI opeonentsFlorian Fischer2021-12-102-12/+16
* rename "tyrant" to "the tyrant" to fix issues with building the set pdfFlorian Fischer2021-12-104-20/+27
* tyrant ai explicitly mention upkeep effectsFlorian Fischer2021-12-102-4/+6
* add the tyrant ai rules and tyrant set to cards.htmlFlorian Fischer2021-12-103-0/+39
* Merge branch 'tyrant'Florian Fischer2021-12-1064-20/+647
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| * rules: clarify water ruleFlorian Fischer2021-12-102-2/+2
| * generate_card: als print unit stats without effect italicFlorian Fischer2021-12-1023-23/+23
| * generate_card.py: fix intension without effect generationFlorian Fischer2021-12-101-2/+5
| * add intension rulesFlorian Fischer2021-12-104-0/+48
| * add tyrant card and fix thrill_of_the_huntFlorian Fischer2021-12-108-11/+54
| * intermeddiate tyrant commitFlorian Fischer2021-12-0941-1/+534
* | [generatecard_hover_links] fix popups not beeing in the viewportFlorian Fischer2021-12-101-2/+23
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* hover links: don't be pseudo fancyFlorian Fischer2021-12-081-1/+1
* ignore __pycache__Florian Fischer2021-12-081-0/+1
* generate_deck: format and move data related code into data.pyFlorian Fischer2021-12-081-17/+4
* html: add script generating hoverable card links with image previewsFlorian Fischer2021-12-087-65/+147
* remove unintentionally added enslaved soul tokenFlorian Fischer2021-12-081-14/+0
* [Courier] imrpove wordingFlorian Fischer2021-12-083-6/+6
* add good stuff and potions deckFlorian Fischer2021-12-086-0/+132
* [latex/build] fix broken build when a deck has the same name as a setFlorian Fischer2021-12-081-6/+8
* rename cash_or_trash to cash_or_trash!Florian Fischer2021-12-086-3/+3
* add blog post about economy piecesFlorian Fischer2021-12-073-3/+112
* s/recruter_rush/recruiter_rush/Florian Fischer2021-12-062-0/+0
* update unit_explanation cardFlorian Fischer2021-12-062-4/+4
* [html] add decks page and cleanup makefileFlorian Fischer2021-12-065-25/+57
* add deck support and three decksFlorian Fischer2021-12-0611-5/+319
* [tikzcards] only reduce inner ysep to 0Florian Fischer2021-12-061-1/+1
* [equipments] add eco piece interacting with artifactsFlorian Fischer2021-12-065-0/+39
* [exp1] add Approach Supremancy!Florian Fischer2021-12-065-0/+39
* [exp1] make spark fast and illusion more fragileFlorian Fischer2021-11-216-10/+10
* fix typos in trebuchjet and thiefFlorian Fischer2021-11-215-8/+8
* Thief: fix german nameFlorian Fischer2021-11-211-1/+1
* improve layout of some new cardsFlorian Fischer2021-11-2111-13/+18