| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | kraken: fix not swimming dolphin | Florian Fischer | 2023-01-26 | 1 | -1/+1 |
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| * | kraken: fix angry_squid and sailfish | Florian Fischer | 2023-01-25 | 2 | -2/+2 |
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| * | tyrant: fix closing hour | Florian Fischer | 2022-12-28 | 1 | -2/+2 |
| | | | | | | | When only closing the gate tiles the tower next to them are still passable rendering the card useless. To fix this also lock the towers. | ||||
| * | add push! and specify push without an origin determined by a permanent | Florian Fischer | 2022-04-02 | 1 | -0/+9 |
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| * | minor improvements | Florian Fischer | 2022-04-02 | 1 | -1/+0 |
| | | | | | | | * more rule highlights * typo fixes ... | ||||
| * | add push mechanic | Florian Fischer | 2022-04-02 | 2 | -2/+21 |
| | | | | | | | | The push mechanic is heavily inspired by `Into the Breach`. Pushing a permanent moves it involuntarily in a straight line. On collisions units receive damage and permenents pushed onto free but unavailable tiles are destroyed. | ||||
| * | change how tokens and especially misinformations are handled | Florian Fischer | 2022-03-31 | 3 | -7/+6 |
| | | | | | | | | | | | | Currently misinformation token are not working as intended, because they could not be part of a players deck because they are tokens. But it is a fundamental part of their design that they delute a players deck. So handle them like other real cards withou buycost like farmers. Specify that tokens can not exists in discard piles or decks and that cards without buy cost can not be part of stores or drafts. | ||||
| * | add Revenger | Florian Fischer | 2022-02-15 | 1 | -0/+19 |
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| * | update combat rules and unify German Eigentuemer/Besitzer nomenclature | Florian Fischer | 2022-02-15 | 1 | -1/+1 |
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| * | use the more intuitive German word Kaufpreis instead of Kaufkosten | Florian Fischer | 2022-02-15 | 10 | -11/+11 |
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| * | fix invariant that a cards file name is its english name | Florian Fischer | 2022-01-03 | 9 | -0/+0 |
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| * | dolphin: improve english oracle text | Florian Fischer | 2022-01-02 | 1 | -3/+6 |
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| * | fix wormtongue's english oracle text | Florian Fischer | 2022-01-02 | 1 | -2/+2 |
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| * | nerf galley | Florian Fischer | 2022-01-02 | 1 | -1/+1 |
| | | | | | | The galley with 4 health nearly kills the kraken on its own. And a ranged unit with 4 health and 2 moevement is to strong I think. | ||||
| * | [tyrant] incorporate more feedback | Florian Fischer | 2021-12-12 | 5 | -2/+28 |
| | | | | | | | | * Give tyrant more options to gain repression marks * Let the tyrant redistribute store cards * Add more agressive spell * Let tyrant interact with player decks | ||||
| * | [tyrant] apply feedback from first session | Florian Fischer | 2021-12-12 | 3 | -3/+4 |
| | | | | | | | * let houses protect from hail_of_arrows * give grand_inquisitor attack * increase the_tyrant's attack | ||||
| * | [tyrant] add cards used in first session | Florian Fischer | 2021-12-12 | 15 | -13/+146 |
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| * | [tyrant] fix vandalism and improve repression | Florian Fischer | 2021-12-10 | 2 | -6/+8 |
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| * | [tyrant/taxation] fix wording of english effect | Florian Fischer | 2021-12-10 | 1 | -1/+1 |
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| * | fix taxation | Florian Fischer | 2021-12-10 | 1 | -4/+4 |
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| * | rename "tyrant" to "the tyrant" to fix issues with building the set pdf | Florian Fischer | 2021-12-10 | 2 | -18/+25 |
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| * | add tyrant card and fix thrill_of_the_hunt | Florian Fischer | 2021-12-10 | 2 | -7/+22 |
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| * | intermeddiate tyrant commit | Florian Fischer | 2021-12-09 | 12 | -0/+154 |
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| * | remove unintentionally added enslaved soul token | Florian Fischer | 2021-12-08 | 1 | -14/+0 |
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| * | [Courier] imrpove wording | Florian Fischer | 2021-12-08 | 1 | -4/+4 |
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| * | add good stuff and potions deck | Florian Fischer | 2021-12-08 | 2 | -0/+28 |
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| * | rename cash_or_trash to cash_or_trash! | Florian Fischer | 2021-12-08 | 1 | -0/+0 |
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| * | add deck support and three decks | Florian Fischer | 2021-12-06 | 3 | -0/+35 |
| | | | | | | | | | | Add script to geenrate latex file containing all cards in a deck. Add make rules to generate and build the deck latex. Add decks: * spell slinger * recruiter rush * approach | ||||
| * | [equipments] add eco piece interacting with artifacts | Florian Fischer | 2021-12-06 | 1 | -0/+9 |
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| * | [exp1] add Approach Supremancy! | Florian Fischer | 2021-12-06 | 1 | -0/+9 |
| | | | | | Approach Supremancy! is designed as a Control/Big Money/Combo finisher. | ||||
| * | [exp1] make spark fast and illusion more fragile | Florian Fischer | 2021-11-21 | 2 | -6/+6 |
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| * | fix typos in trebuchjet and thief | Florian Fischer | 2021-11-21 | 2 | -4/+4 |
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| * | Thief: fix german name | Florian Fischer | 2021-11-21 | 1 | -1/+1 |
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| * | improve layout of some new cards | Florian Fischer | 2021-11-21 | 3 | -5/+12 |
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| * | [exp1] add more cards | Florian Fischer | 2021-11-20 | 5 | -0/+68 |
| | | | | | | | | * Hoarder: artifact synergy piece * Ignite/Spark: Cheap but limited interaction * Tinkerer: Artifact support/value/combo piece * Standard: Mobile spawn maybe useful in faster strategies | ||||
| * | s/power_of_the_people/power_to_the_people/ | Florian Fischer | 2021-11-20 | 1 | -2/+2 |
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| * | [weapon_enthusiast] improve wording | Florian Fischer | 2021-11-20 | 1 | -4/+4 |
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| * | depression_monument: remove explicit small font from title | Florian Fischer | 2021-11-20 | 1 | -2/+0 |
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| * | [magic/appear!] improve english wording | Florian Fischer | 2021-11-01 | 1 | -1/+1 |
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| * | [alchemist] change buy cost to play cost | Florian Fischer | 2021-10-19 | 1 | -4/+4 |
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| * | [frost_pylon] fix yaml | Florian Fischer | 2021-10-10 | 1 | -2/+2 |
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| * | [conscription!.yml] fix yaml | Florian Fischer | 2021-10-10 | 1 | -2/+2 |
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| * | [generate_card] generalize list filed handling, add babel | Florian Fischer | 2021-10-10 | 15 | -42/+124 |
| | | | | | | | | * Use lists wehere appropriate * Fix some typos * Rename thieve to thief * units add \n after upkeep cost | ||||
| * | add root and data/ editorconfig | Florian Fischer | 2021-10-10 | 1 | -0/+4 |
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| * | [magic v4] add more hate potions to break 'locked' board states | Florian Fischer | 2021-10-10 | 2 | -0/+24 |
| | | | | | Especially in combination with the tutor ability of Alchemist. | ||||
| * | [magic] s/verhuellt/verhüllt/ and use correct german imperative 'isoliere' | Florian Fischer | 2021-10-10 | 2 | -4/+4 |
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| * | [potions v3] make alchemist a tutor for potions | Florian Fischer | 2021-10-10 | 1 | -2/+13 |
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| * | [potions v2] add more potions, alchemist and fix some mistakes | Florian Fischer | 2021-10-10 | 6 | -5/+50 |
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| * | add unfinished potions set | Florian Fischer | 2021-10-08 | 5 | -0/+55 |
| | | | | | | | | | | | | Potions are designed as a different on field resource to diversify game play. Potions may be used offensively or defensively. They are a on field equivalent to spells with harder timing restrictions, public information but artifact synergies and thus should be cheaper than their spell equivalent. In particular because unused spells can be used to generate resource by discarding two cards. Played potions are "dead" until they are used. | ||||
| * | [maps] add new tyrant map, tiles and improve map generation script | Florian Fischer | 2021-09-13 | 1 | -0/+14 |
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