| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | bump ebiten version to 2.5.1 and new APIs | Florian Fischer | 2025-08-20 | 2 | -2/+2 | |
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| * | prompt for selection if the targets allow selections | Florian Fischer | 2025-08-20 | 1 | -1/+2 | |
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| * | ui: separate selection and options via their highlight color | Florian Fischer | 2025-08-20 | 1 | -11/+12 | |
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| * | intermediate commit | Florian Fischer | 2025-08-20 | 2 | -3/+15 | |
| | | | | | | | | | | | | * Implement move artifact action * Fix widget update memory leak * update the highlights not during on each frame * do not update the unchanged label of a button * Allow to exit the game by pressing 'q' * Implement some cards from the magic set * Improve permanent formatting * Some tweaks to UnitAI code | |||||
| * | intermeditae commit | Florian Fischer | 2025-08-20 | 1 | -1/+0 | |
| | | | | | | | * implement dopping piles * implement simple spell targeting * add some simple spells | |||||
| * | run screen updates after handling user input | Florian Fischer | 2025-08-20 | 1 | -4/+8 | |
| | | | | | | The reordering of the update logic hopefully results in a more responsive UX. | |||||
| * | allow to exit any prompt on esc | Florian Fischer | 2025-08-20 | 1 | -1/+5 | |
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| * | do not draw the pass button multiple times | Florian Fischer | 2025-08-20 | 1 | -1/+3 | |
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| * | implement equip action | Florian Fischer | 2025-08-20 | 1 | -7/+46 | |
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| * | use prompt for target selection of all actions | Florian Fischer | 2025-08-20 | 1 | -59/+114 | |
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| * | implement unit and artifact switch action | Florian Fischer | 2025-08-20 | 1 | -10/+5 | |
| | | | | | | | | | | | Simplify the Choice Widget and make it a TextBox variant. Drive-by fixes: * ui.Collection: prioritize newer widgets during active widget selection * game.FullAction: fix incorrect cost function. Full actions cost all available actions. Also fix the cost check | |||||
| * | move more ui logic into Collection | Florian Fischer | 2025-08-20 | 4 | -201/+97 | |
| | | | | | | * Generalize hover detection and move it into ui.Collection * Implement transparencu for the prompt banner | |||||
| * | client: use only the currently available actions in the action choice | Florian Fischer | 2025-08-20 | 1 | -2/+2 | |
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| * | replace Fatalf with Panicf | Florian Fischer | 2025-08-20 | 1 | -2/+2 | |
| | | | | | Panicf includes a stacktrace and causes a debugger to halt. | |||||
| * | fix NPE when adding the wrong widget | Florian Fischer | 2025-08-20 | 1 | -1/+1 | |
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| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -46/+75 | |
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| * | sealed: only let the user select buyable cards | Florian Fischer | 2025-08-20 | 1 | -1/+6 | |
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| * | add sealed activity to select a starting deck | Florian Fischer | 2025-08-20 | 4 | -68/+192 | |
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| * | improve state bar | Florian Fischer | 2025-08-20 | 1 | -3/+2 | |
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| * | remove debug messages from the client | Florian Fischer | 2025-08-20 | 1 | -2/+0 | |
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| * | fix some warnings reported by golang-ci | Florian Fischer | 2025-08-20 | 1 | -6/+2 | |
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| * | improve permanent pile support | Florian Fischer | 2025-08-20 | 1 | -9/+37 | |
| | | | | | | | * Fix alot of bugs caused by permanents without tiles * Implement a permanent choice to select the permanents in a pile * Fix how pile hooks are called | |||||
| * | set textInput input value to the specified player name | Florian Fischer | 2025-08-20 | 1 | -6/+6 | |
| | | | | | | Only setting the label gives the user the wronmg impression and does not return any input. | |||||
| * | add text input and properly center text | Florian Fischer | 2025-08-20 | 1 | -10/+61 | |
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| * | intermediate commit | Florian Fischer | 2025-08-20 | 3 | -0/+718 | |
