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* bump ebiten version to 2.5.1 and new APIsFlorian Fischer2025-08-202-2/+2
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* prompt for selection if the targets allow selectionsFlorian Fischer2025-08-201-1/+2
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* ui: separate selection and options via their highlight colorFlorian Fischer2025-08-201-11/+12
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* intermediate commitFlorian Fischer2025-08-202-3/+15
| | | | | | | | | | | * Implement move artifact action * Fix widget update memory leak * update the highlights not during on each frame * do not update the unchanged label of a button * Allow to exit the game by pressing 'q' * Implement some cards from the magic set * Improve permanent formatting * Some tweaks to UnitAI code
* intermeditae commitFlorian Fischer2025-08-201-1/+0
| | | | | | * implement dopping piles * implement simple spell targeting * add some simple spells
* run screen updates after handling user inputFlorian Fischer2025-08-201-4/+8
| | | | | The reordering of the update logic hopefully results in a more responsive UX.
* allow to exit any prompt on escFlorian Fischer2025-08-201-1/+5
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* do not draw the pass button multiple timesFlorian Fischer2025-08-201-1/+3
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* implement equip actionFlorian Fischer2025-08-201-7/+46
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* use prompt for target selection of all actionsFlorian Fischer2025-08-201-59/+114
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* implement unit and artifact switch actionFlorian Fischer2025-08-201-10/+5
| | | | | | | | | | Simplify the Choice Widget and make it a TextBox variant. Drive-by fixes: * ui.Collection: prioritize newer widgets during active widget selection * game.FullAction: fix incorrect cost function. Full actions cost all available actions. Also fix the cost check
* move more ui logic into CollectionFlorian Fischer2025-08-204-201/+97
| | | | | * Generalize hover detection and move it into ui.Collection * Implement transparencu for the prompt banner
* client: use only the currently available actions in the action choiceFlorian Fischer2025-08-201-2/+2
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* replace Fatalf with PanicfFlorian Fischer2025-08-201-2/+2
| | | | Panicf includes a stacktrace and causes a debugger to halt.
* fix NPE when adding the wrong widgetFlorian Fischer2025-08-201-1/+1
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* intermediate commitFlorian Fischer2025-08-201-46/+75
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* sealed: only let the user select buyable cardsFlorian Fischer2025-08-201-1/+6
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* add sealed activity to select a starting deckFlorian Fischer2025-08-204-68/+192
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* improve state barFlorian Fischer2025-08-201-3/+2
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* remove debug messages from the clientFlorian Fischer2025-08-201-2/+0
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* fix some warnings reported by golang-ciFlorian Fischer2025-08-201-6/+2
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* improve permanent pile supportFlorian Fischer2025-08-201-9/+37
| | | | | | * Fix alot of bugs caused by permanents without tiles * Implement a permanent choice to select the permanents in a pile * Fix how pile hooks are called
* set textInput input value to the specified player nameFlorian Fischer2025-08-201-6/+6
| | | | | Only setting the label gives the user the wronmg impression and does not return any input.
* add text input and properly center textFlorian Fischer2025-08-201-10/+61
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* intermediate commitFlorian Fischer2025-08-203-0/+718