| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | remove global test state and boiler plate | Florian Fischer | 2025-08-22 | 1 | -4/+2 |
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| * | minor code improvements reported by golangci-lint | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
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| * | add more deck and farm area effect tests | Florian Fischer | 2025-08-20 | 1 | -2/+29 |
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| * | fix broken permanent initializations | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
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| * | remove player color from game code | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
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| * | introduce game.State interface abstraction | Florian Fischer | 2025-08-20 | 1 | -6/+7 |
| | | | | | | This allows to not use the internal game state directly from client code. | ||||
| * | implement equipment with next unit play option | Florian Fischer | 2025-08-20 | 1 | -3/+3 |
| | | | | | Also make more state methods private. | ||||
| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
| | | | | | | | | | | | | * Implement move artifact action * Fix widget update memory leak * update the highlights not during on each frame * do not update the unchanged label of a button * Allow to exit the game by pressing 'q' * Implement some cards from the magic set * Improve permanent formatting * Some tweaks to UnitAI code | ||||
| * | the tile of destroyed permanents are no longer reset | Florian Fischer | 2025-08-20 | 1 | -2/+2 |
| | | | | | Fixes: 8acaebb8 | ||||
| * | export less methods | Florian Fischer | 2025-08-20 | 1 | -2/+2 |
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| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -0/+69 |
| adding area effects and hooks for permanents entering and leaving tiles | |||||
