| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | cardImplementations: fix use of wrong nested struct | Florian Fischer | 2025-08-20 | 1 | -18/+12 |
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| * | implement equipment with next unit play option | Florian Fischer | 2025-08-20 | 1 | -3/+3 |
| | | | | | Also make more state methods private. | ||||
| * | implement playTargets for tentacleSlapImpl to fix segfault | Florian Fischer | 2025-08-20 | 1 | -0/+2 |
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| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -7/+197 |
| | | | | | | | | | | | | * Implement move artifact action * Fix widget update memory leak * update the highlights not during on each frame * do not update the unchanged label of a button * Allow to exit the game by pressing 'q' * Implement some cards from the magic set * Improve permanent formatting * Some tweaks to UnitAI code | ||||
| * | implement target disjunction and fix artifact constraint | Florian Fischer | 2025-08-20 | 1 | -3/+1 |
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| * | intermeditae commit | Florian Fischer | 2025-08-20 | 1 | -0/+22 |
| | | | | | | | * implement dopping piles * implement simple spell targeting * add some simple spells | ||||
| * | implement equip action | Florian Fischer | 2025-08-20 | 1 | -2/+14 |
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| * | export less methods | Florian Fischer | 2025-08-20 | 1 | -11/+11 |
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| * | fix ai NPE when selecting a unit where to spawn frost pylon | Florian Fischer | 2025-08-20 | 1 | -1/+2 |
| | | | | | | The NPE is caused by any piled permanent with which TilesInRange is called. | ||||
| * | implement the basics of the rest of the base cards | Florian Fischer | 2025-08-20 | 1 | -0/+102 |
| | | | | | | * Add more TODOs * Implement permanents granting more spawn tiles | ||||
| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -42/+19 |
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| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -20/+36 |
| | | | | | | | * detect tokens and do not add them to pile of cards * only add spells not already in exile to their owners discard pile * add the played card to onPlay callback | ||||
| * | implement most of nautics cards | Florian Fischer | 2025-08-20 | 1 | -13/+108 |
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| * | kraken: implement suprise! | Florian Fischer | 2025-08-20 | 1 | -7/+7 |
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| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -33/+199 |
| | | | | | adding area effects and hooks for permanents entering and leaving tiles | ||||
| * | add simple spell support | Florian Fischer | 2025-08-20 | 1 | -0/+10 |
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| * | fix some warnings reported by golang-ci | Florian Fischer | 2025-08-20 | 1 | -2/+2 |
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| * | improve permanent pile support | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
| | | | | | | | * Fix alot of bugs caused by permanents without tiles * Implement a permanent choice to select the permanents in a pile * Fix how pile hooks are called | ||||
| * | change unit attack representation and implement sword | Florian Fischer | 2025-08-20 | 1 | -0/+17 |
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| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -0/+56 |
