| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | introduce state-based action | Florian Fischer | 2025-01-27 | 1 | -3/+4 |
| | | | | | | | | | State-based action are executed anytime a action resolved to handle events caused by the game state. Currently state-based actions only destroy unit with more damage than health. | ||||
| * | intermeditae commit | Florian Fischer | 2025-01-27 | 1 | -5/+9 |
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| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -0/+10 |
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| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -1/+28 |
| | | | | | Implement actions and multiple ui widgets | ||||
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -0/+5 |
