| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | make format | Florian Fischer | 2025-07-30 | 1 | -3/+1 |
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| * | improve x-effect parsing | Florian Fischer | 2025-07-24 | 1 | -1/+1 |
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| * | implement tower tile effect | Florian Fischer | 2025-07-24 | 1 | -1/+29 |
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| * | support king games | Florian Fischer | 2025-07-06 | 1 | -0/+5 |
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| * | export tile neutralizing | Florian Fischer | 2025-07-03 | 1 | -1/+1 |
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| * | make walls not suitable for permanents | Florian Fischer | 2025-01-27 | 1 | -0/+3 |
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| * | introduce game.State interface abstraction | Florian Fischer | 2025-01-27 | 1 | -1/+1 |
| | | | | | | This allows to not use the internal game state directly from client code. | ||||
| * | only generate ArtifactMoveActions if the switched positions are suitable | Florian Fischer | 2025-01-27 | 1 | -8/+12 |
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| * | support special wall, gate and tower tile selection | Florian Fischer | 2025-01-27 | 1 | -0/+16 |
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| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -1/+1 |
| | | | | | | | | | | | | * Implement move artifact action * Fix widget update memory leak * update the highlights not during on each frame * do not update the unchanged label of a button * Allow to exit the game by pressing 'q' * Implement some cards from the magic set * Improve permanent formatting * Some tweaks to UnitAI code | ||||
| * | implement the basics of the rest of the base cards | Florian Fischer | 2025-01-27 | 1 | -0/+4 |
| | | | | | | * Add more TODOs * Implement permanents granting more spawn tiles | ||||
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -3/+34 |
| | | | | | | | | | | | | | * fix a lot of target and action bugs * check target selection before adding it to the prompt * use the store view for stores on the map * fix card highlighting in CardGrid * Only prompt for Upkeep-/DiscardActions if appropriate * Add helper for areaEffects granting new FullActions * Add Target() helper selecting the first target to the Action interface * Fix BuyAction and DiscardAction targets * Remember the stores a player has seen | ||||
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -0/+19 |
| | | | | | | | * implement most of the kraken cards * unify permanent marks * add state based actions hook for card implementations | ||||
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -2/+17 |
| | | | | | adding area effects and hooks for permanents entering and leaving tiles | ||||
| * | support crewing | Florian Fischer | 2025-01-27 | 1 | -3/+17 |
| | | | | | | | * Introduce new callback for leaving a pile without beeing dropped * Fix equipment contrsuctor * Implement attack inheritance | ||||
| * | fix format strings and run make fmt | Florian Fischer | 2025-01-27 | 1 | -1/+1 |
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| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -0/+5 |
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| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -2/+2 |
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| * | intermeditae commit | Florian Fischer | 2025-01-27 | 1 | -0/+12 |
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| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -4/+20 |
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| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -5/+12 |
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| * | reformat using gofmtp | Florian Fischer | 2025-01-27 | 1 | -1/+2 |
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| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -12/+3 |
| | | | | | Implement actions and multiple ui widgets | ||||
| * | implement unit movement | Florian Fischer | 2025-01-27 | 1 | -0/+4 |
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| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -0/+87 |
