| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | use canonical file names to retrieve card symbols | Florian Fischer | 2025-07-22 | 1 | -1/+1 |
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| * | fix handling of straight streets | Florian Fischer | 2025-07-19 | 1 | -3/+5 |
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| * | remove player color from game code | Florian Fischer | 2025-07-19 | 1 | -1/+2 |
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| * | initialize event handler map and hanlde neutralized tiles | Florian Fischer | 2025-07-03 | 1 | -0/+3 |
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| * | overhaul ui | Florian Fischer | 2025-05-01 | 1 | -10/+26 |
| | | | | | | | | | | | | * implement events instead of interfaces Interfaces and the wrappers head the problem that they could not support multiple events at once or only a single one without loosing the others. * add text input support for WASM on mobile A hidden html input is required to open the keyboard and receive the input. * improve the number choice * fix using the default number * add submit button only if a onclick method was provided | ||||
| * | introduce game.State interface abstraction | Florian Fischer | 2025-01-27 | 1 | -20/+20 |
| | | | | | | This allows to not use the internal game state directly from client code. | ||||
| * | support special wall, gate and tower tile selection | Florian Fischer | 2025-01-27 | 1 | -15/+122 |
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| * | ui: allow multiple highlights of thesame game piece | Florian Fischer | 2025-01-27 | 1 | -16/+28 |
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| * | ui: add simple hamburger style pile hint | Florian Fischer | 2025-01-27 | 1 | -0/+59 |
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| * | bump ebiten version to 2.5.1 and new APIs | Florian Fischer | 2025-01-27 | 1 | -3/+3 |
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| * | ui: separate selection and options via their highlight color | Florian Fischer | 2025-01-27 | 1 | -30/+40 |
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| * | move more ui logic into Collection | Florian Fischer | 2025-01-27 | 1 | -2/+20 |
| | | | | | | * Generalize hover detection and move it into ui.Collection * Implement transparencu for the prompt banner | ||||
| * | replace Fatalf with Panicf | Florian Fischer | 2025-01-27 | 1 | -1/+1 |
| | | | | | Panicf includes a stacktrace and causes a debugger to halt. | ||||
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -0/+4 |
| | | | | | | | | | | | | | * fix a lot of target and action bugs * check target selection before adding it to the prompt * use the store view for stores on the map * fix card highlighting in CardGrid * Only prompt for Upkeep-/DiscardActions if appropriate * Add helper for areaEffects granting new FullActions * Add Target() helper selecting the first target to the Action interface * Fix BuyAction and DiscardAction targets * Remember the stores a player has seen | ||||
| * | improve permanent pile support | Florian Fischer | 2025-01-27 | 1 | -2/+10 |
| | | | | | | | * Fix alot of bugs caused by permanents without tiles * Implement a permanent choice to select the permanents in a pile * Fix how pile hooks are called | ||||
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -8/+16 |
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| * | intermeditae commit | Florian Fischer | 2025-01-27 | 1 | -17/+40 |
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| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -3/+16 |
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| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -1/+1 |
| | | | | | | * Add static analysis and improve Makefile * Implement hints from static code analysis | ||||
| * | sanity check calculated x and y before using it as slice index | Florian Fischer | 2025-01-27 | 1 | -0/+4 |
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| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -16/+27 |
| | | | | | Implement actions and multiple ui widgets | ||||
| * | implement unit movement | Florian Fischer | 2025-01-27 | 1 | -0/+212 |
