| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | add push! and specify push without an origin determined by a permanent | Florian Fischer | 2022-04-02 | 2 | -0/+2 |
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| * | add push mechanic | Florian Fischer | 2022-04-02 | 2 | -0/+2 |
| | | | | | | | | The push mechanic is heavily inspired by `Into the Breach`. Pushing a permanent moves it involuntarily in a straight line. On collisions units receive damage and permenents pushed onto free but unavailable tiles are destroyed. | ||||
| * | add Revenger | Florian Fischer | 2022-02-15 | 2 | -0/+2 |
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| * | fix invariant that a cards file name is its english name | Florian Fischer | 2022-01-03 | 8 | -18/+18 |
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| * | tyrant: add missing propaganda! to the tyrant set | Florian Fischer | 2022-01-02 | 2 | -0/+2 |
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| * | remove old wrongly named thief latex | Florian Fischer | 2022-01-02 | 2 | -2/+0 |
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| * | [tyrant] incorporate more feedback | Florian Fischer | 2021-12-12 | 2 | -0/+4 |
| | | | | | | | | * Give tyrant more options to gain repression marks * Let the tyrant redistribute store cards * Add more agressive spell * Let tyrant interact with player decks | ||||
| * | [tyrant] add cards used in first session | Florian Fischer | 2021-12-12 | 2 | -0/+24 |
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| * | add latex with fixed the tyrant names | Florian Fischer | 2021-12-10 | 2 | -2/+2 |
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| * | add tyrant card and fix thrill_of_the_hunt | Florian Fischer | 2021-12-10 | 2 | -0/+2 |
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| * | intermeddiate tyrant commit | Florian Fischer | 2021-12-09 | 2 | -0/+46 |
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| * | rename cash_or_trash to cash_or_trash! | Florian Fischer | 2021-12-08 | 2 | -2/+2 |
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| * | [equipments] add eco piece interacting with artifacts | Florian Fischer | 2021-12-06 | 2 | -0/+2 |
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| * | [exp1] add Approach Supremancy! | Florian Fischer | 2021-12-06 | 2 | -0/+2 |
| | | | | | Approach Supremancy! is designed as a Control/Big Money/Combo finisher. | ||||
| * | improve layout of some new cards | Florian Fischer | 2021-11-21 | 2 | -2/+0 |
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| * | [exp1] add more cards | Florian Fischer | 2021-11-20 | 2 | -0/+12 |
| | | | | | | | | * Hoarder: artifact synergy piece * Ignite/Spark: Cheap but limited interaction * Tinkerer: Artifact support/value/combo piece * Standard: Mobile spawn maybe useful in faster strategies | ||||
| * | [generate_card] generalize list filed handling, add babel | Florian Fischer | 2021-10-10 | 2 | -0/+2 |
| | | | | | | | | * Use lists wehere appropriate * Fix some typos * Rename thieve to thief * units add \n after upkeep cost | ||||
| * | [magic v4] add more hate potions to break 'locked' board states | Florian Fischer | 2021-10-10 | 2 | -0/+4 |
| | | | | | Especially in combination with the tutor ability of Alchemist. | ||||
| * | [potions v2] add more potions, alchemist and fix some mistakes | Florian Fischer | 2021-10-10 | 2 | -0/+8 |
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| * | add unfinished potions set | Florian Fischer | 2021-10-08 | 2 | -0/+32 |
| | | | | | | | | | | | | Potions are designed as a different on field resource to diversify game play. Potions may be used offensively or defensively. They are a on field equivalent to spells with harder timing restrictions, public information but artifact synergies and thus should be cheaper than their spell equivalent. In particular because unused spells can be used to generate resource by discarding two cards. Played potions are "dead" until they are used. | ||||
| * | update latex | Florian Fischer | 2021-09-03 | 2 | -0/+4 |
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| * | add annoying bard and conscription as possible aggro/rush cards | Florian Fischer | 2021-08-02 | 2 | -0/+4 |
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| * | [latex] use relative paths in set files | Florian Fischer | 2021-06-03 | 14 | -198/+204 |
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| * | [exp1] add more experimental designs | Florian Fischer | 2021-04-28 | 2 | -0/+8 |
| | | | | | | * Taxes * Acceleration | ||||
| * | add some new designs to exp1 | Florian Fischer | 2021-04-03 | 2 | -0/+10 |
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| * | add waepon enthusiast to equipment | Florian Fischer | 2021-04-03 | 2 | -0/+2 |
| | | | | | The idea is to have a voltron like Unit in the set to enabling new strategies | ||||
| * | build sets again | Florian Fischer | 2021-03-28 | 20 | -286/+332 |
| | | | | | | | | | | Sets are generated from all tex card files in the Makefile. Sets tex now uses \includestandalone instead of input. The Makefiles language support is simplified. It now has a default language variable which propagates to all other relevant variables so we have to only pass one make argument to change the build language. | ||||
| * | add material for cooperative "The Kraken" game mode | Florian Fischer | 2021-02-20 | 1 | -0/+48 |
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| * | add Wormtongue as counter part to the Advisor | Florian Fischer | 2021-01-02 | 1 | -1/+5 |
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| * | Gameplay errata | Florian Fischer | 2020-10-18 | 1 | -13/+11 |
| | | | | | | | | * Armor that stops you from moving is stupid * Make Buff spells more flexible * Introduce spell based exiling of cards * Let heal! remove ALL poison | ||||
| * | add nautics set | Florian Fischer | 2020-10-18 | 1 | -0/+34 |
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| * | add misc card set | Florian Fischer | 2020-10-18 | 1 | -0/+27 |
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| * | add ability to generate all cards defined in a data dir and build sets | Florian Fischer | 2020-10-18 | 3 | -0/+175 |
