| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | add exp1 | Florian Fischer | 2021-03-25 | 11 | -0/+138 | |
| | | | | | | | | Featured mechanics: * marks * discard * discard pile | |||||
| * | s/counters/marks | Florian Fischer | 2021-03-25 | 5 | -5/+5 | |
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| * | [kraken] add regenerated latex for changed cards | Florian Fischer | 2021-03-18 | 5 | -5/+5 | |
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| * | [kraken] reduce upkeep of kraken units and improve kraken' attack | Florian Fischer | 2021-03-07 | 4 | -4/+4 | |
| | | | | | | Incremental killing The Kraken with any ranged unit seams stupid and boring. | |||||
| * | nerf galley | Florian Fischer | 2021-03-07 | 1 | -2/+2 | |
| | | | | | | | | | | In a game of The Kraken Galley just seamed ridiculously stated. There fore it's upkeep is increased by one and its movement decreased by one. Galley is designed to be a heavy battle ship and having the fastest movement of all ships feels of. It still has great stats but I think this is balanced in a normal game because it is a great Die! target. | |||||
| * | [kraken] reduce cost of units, specify dolphin buffs and introduce new cards | Florian Fischer | 2021-03-07 | 15 | -12/+71 | |
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| * | [latex] fix VERBOSE make file variable assignment | Florian Fischer | 2021-03-07 | 1 | -1/+1 | |
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| * | [make] be more presice how variables are defined | Florian Fischer | 2021-03-01 | 1 | -2/+3 | |
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| * | bump latex cards | Florian Fischer | 2021-03-01 | 2 | -2/+2 | |
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| * | rework how cards are defined and generated | Florian Fischer | 2021-02-28 | 109 | -1091/+527 | |
| | | | | | | | | | | | | Card definitions are now stored in data/cards/ in a subdirectory for each set as YAML files. YAML is still human readable but stricter and better to handle in code than ini. The latex filesystem layout resembles the card definition layout and is created by the Makefile from the YAML card definitions and must not be regenerated each time by hand. | |||||
| * | add material for cooperative "The Kraken" game mode | Florian Fischer | 2021-02-20 | 14 | -1/+276 | |
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| * | give the king attack, movement, and health | Florian Fischer | 2021-01-11 | 1 | -1/+1 | |
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| * | reduce amount of ressource gained by fisher & fish_traps | Florian Fischer | 2021-01-11 | 1 | -1/+1 | |
| | | | | | | | | | | | fisher are realy strong economy pieces because they can be bought on turn 1. And produce Ressource as early as turn 3. Their ressource production is as strong as a ritual or a farmer. But the ritual is a card in your deck and the farmer needs a fixed field the fisher can decide where it wants to generated ressource. And because it is crewable it can be used in way more ways than a farmer. | |||||
| * | remove german babel package and unused symbol packages | Florian Fischer | 2021-01-11 | 1 | -24/+8 | |
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| * | be more consistent and don't end effects with a period | Florian Fischer | 2021-01-11 | 4 | -4/+4 | |
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| * | improve Reclaim! wording | Florian Fischer | 2021-01-11 | 1 | -1/+1 | |
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| * | remove the print.tex file used to track which cards I need to print out | Florian Fischer | 2021-01-11 | 1 | -49/+0 | |
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| * | improve Clone! | Florian Fischer | 2021-01-09 | 1 | -1/+1 | |
| | | | | | | | * make it usable for permanents if you only have one spawn tile * let you choose new targets * be specific about how to copy a permanent (by creating a token) | |||||
| * | fix Transmute! effect | Florian Fischer | 2021-01-09 | 1 | -1/+1 | |
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| * | introduce seperate assets subdirectory | Florian Fischer | 2021-01-03 | 1 | -1/+1 | |
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| * | add Wormtongue as counter part to the Advisor | Florian Fischer | 2021-01-02 | 4 | -1/+44 | |
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| * | buff transmute! to make it playable | Florian Fischer | 2021-01-02 | 1 | -1/+1 | |
| | | | | | Make transmute! a stronger reactive play by putting the store card into hand. | |||||
| * | give king protection from Die! | Florian Fischer | 2021-01-02 | 1 | -1/+1 | |
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| * | give all dorks movement = 2 | Florian Fischer | 2020-10-20 | 2 | -2/+2 | |
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| * | reduce cavalry movement from 4 to 3 | Florian Fischer | 2020-10-20 | 2 | -2/+2 | |
| | | | | | Cavalry beeing 2 faster than the dorks felt strange. | |||||
| * | Gameplay errata | Florian Fischer | 2020-10-18 | 8 | -40/+18 | |
| | | | | | | | | * Armor that stops you from moving is stupid * Make Buff spells more flexible * Introduce spell based exiling of cards * Let heal! remove ALL poison | |||||
| * | Don't terminate spell effects with dots | Florian Fischer | 2020-10-18 | 5 | -5/+5 | |
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| * | add build/cards.pdf which is a concatenation of all generated pdfs | Florian Fischer | 2020-10-18 | 1 | -0/+6 | |
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| * | update print.tex | Florian Fischer | 2020-10-18 | 1 | -69/+28 | |
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| * | add turn intructions reminder card | Florian Fischer | 2020-10-18 | 1 | -0/+52 | |
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| * | remove "Effekt: " suffix from unit effects | Florian Fischer | 2020-10-18 | 7 | -7/+7 | |
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| * | add shroud activated ability to king mostly for die! protection | Florian Fischer | 2020-10-18 | 1 | -2/+2 | |
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| * | add crew to fisher and fix captain's effect wording | Florian Fischer | 2020-10-18 | 2 | -2/+2 | |
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| * | restrict reclaim! to own artifacts | Florian Fischer | 2020-10-18 | 1 | -1/+1 | |
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| * | fix typo in transmute! | Florian Fischer | 2020-10-18 | 1 | -1/+1 | |
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| * | replace cards.tex with print.tex with no margins between cards | Florian Fischer | 2020-10-18 | 2 | -85/+29 | |
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| * | add nautics set | Florian Fischer | 2020-10-18 | 7 | -0/+146 | |
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| * | add misc card set | Florian Fischer | 2020-10-18 | 4 | -0/+81 | |
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| * | add ability to generate all cards defined in a data dir and build sets | Florian Fischer | 2020-10-18 | 4 | -3/+12 | |
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| * | add tokens to tikzcards and add recruiting action to recruiter | Florian Fischer | 2020-10-18 | 54 | -108/+98 | |
| | | | | | | | | Tokens have a unique background color and are marked as TOKEN on the card. The latex commands to generate cards now takes the card title as argument. Card names or TOKEN is printed on the left type strip to make cards easier recognizable when hold in hands. | |||||
| * | replace 0.1 with the texpadding math macro | Florian Fischer | 2020-10-18 | 1 | -1/+1 | |
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| * | center card type symbol | Florian Fischer | 2020-10-18 | 1 | -5/+5 | |
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| * | remove old generated collections from cards/ | Florian Fischer | 2020-10-18 | 2 | -102/+0 | |
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| * | add 4 new cards to magic set | Florian Fischer | 2020-10-18 | 5 | -0/+93 | |
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| * | add fighter and advisor to base set | Florian Fischer | 2020-10-18 | 3 | -5/+50 | |
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| * | update generated cards with module identifier | Florian Fischer | 2020-10-18 | 44 | -16/+66 | |
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| * | fix and use cardmodule command | Florian Fischer | 2020-10-18 | 1 | -5/+3 | |
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| * | use fontawesome5 instead of fontawesome | Florian Fischer | 2020-10-18 | 1 | -2/+3 | |
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| * | add Reclaim!, Pierce! spells, update Heal! and minor fixes | Florian Fischer | 2020-10-18 | 9 | -12/+62 | |
| | | | | | | | | Heal! now can also remove poison counters. Add '!' to all spells. Capitalize some effects. Update file names in Collections. | |||||
| * | add Palisade and add artifact destruction to Pioneer | Florian Fischer | 2020-10-18 | 4 | -1/+25 | |
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