From 3d37f9386caf024659bac381d906cb734aa6c295 Mon Sep 17 00:00:00 2001 From: Florian Fischer Date: Sat, 25 Jan 2025 10:20:32 +0100 Subject: rules: fix melee typo --- assets/tiles/the_tyrant.png | 0 rules/en/rules.md | 2 +- 2 files changed, 1 insertion(+), 1 deletion(-) mode change 120000 => 100644 assets/tiles/the_tyrant.png diff --git a/assets/tiles/the_tyrant.png b/assets/tiles/the_tyrant.png deleted file mode 120000 index 7f613e7b..00000000 --- a/assets/tiles/the_tyrant.png +++ /dev/null @@ -1 +0,0 @@ -the_kraken.png \ No newline at end of file diff --git a/assets/tiles/the_tyrant.png b/assets/tiles/the_tyrant.png new file mode 100644 index 00000000..7f613e7b --- /dev/null +++ b/assets/tiles/the_tyrant.png @@ -0,0 +1 @@ +the_kraken.png \ No newline at end of file diff --git a/rules/en/rules.md b/rules/en/rules.md index cf90ac3c..dd663c08 100644 --- a/rules/en/rules.md +++ b/rules/en/rules.md @@ -305,7 +305,7 @@ For each permanent in the pile * **[Free Actions](#free-actions)** * They can have passive effects * They can have **[state effects](#state-marks)** (symbolized with a status specific mark on the card) -* They can have **Mele** or **ranged combat** +* They can have **Melee** or **ranged combat** * **Melee**: **Attack** with **range** 1 * **Ranged combat**: **Attack** with **Range** > 1 * **Units** with **ranged combat** can also fight in **melee** -- cgit v1.2.3