From e0f0ff22bbcda64aee1eddbb12fee444da3be322 Mon Sep 17 00:00:00 2001 From: Florian Fischer Date: Sun, 21 Nov 2021 13:35:43 +0100 Subject: improve layout of some new cards --- data/cards/exp1/standard.yml | 11 +++++++++-- data/cards/exp1/tinkerer.yml | 2 +- data/cards/exp1/trebuchet.yml | 4 ++-- latex/cards/de/exp1/standard.tex | 2 +- latex/cards/de/exp1/tinkerer.tex | 2 +- latex/cards/de/exp1/trebuchet.tex | 2 +- latex/cards/en/exp1/standard.tex | 2 +- latex/cards/en/exp1/tinkerer.tex | 2 +- latex/cards/en/exp1/trebuchet.tex | 2 +- latex/sets/de/exp1.tex | 1 - latex/sets/en/exp1.tex | 1 - 11 files changed, 18 insertions(+), 13 deletions(-) diff --git a/data/cards/exp1/standard.yml b/data/cards/exp1/standard.yml index 3b0c0e1b..ca4620d3 100644 --- a/data/cards/exp1/standard.yml +++ b/data/cards/exp1/standard.yml @@ -6,8 +6,15 @@ buy: 7 play: 5 effect: en: - - When standard is placed onto the battlefield create a recruit token in range 1 + - When standard is placed onto the battlefield create a recruit token in range 1. - Units can be played on adjacent tiles de: - - Wenn die Standarte auf das Spielfeld gelegt wird erzeuge einen Rekrut Token in Range 1 + - Wenn die Standarte auf das Spielfeld gelegt wird erzeuge einen Rekrut Token in Range 1. + - Units können auf angrenzenden Feldern ausgespielt werden +latex_effect: + en: + - "When standard is placed onto the battlefield create a recruit token in range~1.\\vspace{0.2cm}\\\\" + - Units can be played on adjacent tiles + de: + - "Wenn die Standarte auf das Spielfeld gelegt wird erzeuge einen Rekrut Token in Range~1.\\vspace{0.2cm}\\\\" - Units können auf angrenzenden Feldern ausgespielt werden diff --git a/data/cards/exp1/tinkerer.yml b/data/cards/exp1/tinkerer.yml index a49fcded..92e00967 100644 --- a/data/cards/exp1/tinkerer.yml +++ b/data/cards/exp1/tinkerer.yml @@ -1,7 +1,7 @@ type: unit name: en: Tinkerer - en: Tueftler + de: Tüftler health: 1 movement: 2 buy: 7 diff --git a/data/cards/exp1/trebuchet.yml b/data/cards/exp1/trebuchet.yml index ebfacd39..ccfae968 100644 --- a/data/cards/exp1/trebuchet.yml +++ b/data/cards/exp1/trebuchet.yml @@ -12,8 +12,8 @@ effect: - "Angrenzende Units haben \"Volle-Aktion, opfere eine angrenzende Permanent: Füge einem Ziel 3 Schaden zu oder neutraliziere ein Feld in Range 3\"" latex_effect: en: - - "Solid 2. \\\\ " + - "Solid 2.\\vspace{0.2cm}\\\\" - "Adjacent Units have \\\\ \\enquote{~\\faRedo, sacrifice an adjacent permanent: Deal 3~damage to any target or neutralize one tile in range~3}" de: - - "Solide 2. \\\\ " + - "Solide 2. \\vspace{0.2cm}\\\\" - "Angrenzende Units haben \\\\ \\enquote{~\\faRedo, opfere ein angrenzendes Permanent: Füge einem Ziel 3~Schaden zu oder ein neutraliziere ein Feld in Range~3}" diff --git a/latex/cards/de/exp1/standard.tex b/latex/cards/de/exp1/standard.tex index 61654694..114cfb3e 100644 --- a/latex/cards/de/exp1/standard.tex +++ b/latex/cards/de/exp1/standard.tex @@ -6,7 +6,7 @@ \begin{tikzpicture} \cardtypeArtifact{Standarte} \cardbuycost{7} -\cardcontent{Wenn die Standarte auf das Spielfeld gelegt wird erzeuge einen Rekrut Token in Range 1\\ Units können auf angrenzenden Feldern ausgespielt werden} +\cardcontent{Wenn die Standarte auf das Spielfeld gelegt wird erzeuge einen Rekrut Token in Range~1.\vspace{0.2cm}\\Units können auf angrenzenden Feldern ausgespielt werden} \cardplaycost{5} \cardmodule{exp1} \cardborder diff --git a/latex/cards/de/exp1/tinkerer.tex b/latex/cards/de/exp1/tinkerer.tex index a4fea178..b1f8a052 100644 --- a/latex/cards/de/exp1/tinkerer.tex +++ b/latex/cards/de/exp1/tinkerer.tex @@ -4,7 +4,7 @@ \begin{document} \begin{tikzpicture} -\cardtypeUnit{Tueftler} +\cardtypeUnit{Tüftler} \cardbuycost{7} \cardsplitcontent{Leben: 1\\Bewegung: 2}{\faRedo, Opfere ein benachbartes Artefakt: Platziere ein Artefakt aus deinem Ablagestapel in Range~1} \cardplaycost{1} diff --git a/latex/cards/de/exp1/trebuchet.tex b/latex/cards/de/exp1/trebuchet.tex index 41c06716..dbfd0ce6 100644 --- a/latex/cards/de/exp1/trebuchet.tex +++ b/latex/cards/de/exp1/trebuchet.tex @@ -6,7 +6,7 @@ \begin{tikzpicture} \cardtypeArtifact{Trebuchet} \cardbuycost{7} -\cardcontent{Solide 2. \\ Angrenzende Units haben \\ \enquote{~\faRedo, opfere ein angrenzendes Permanent: Füge einem Ziel 3~Schaden zu oder ein neutraliziere ein Feld in Range~3}} +\cardcontent{Solide 2. \vspace{0.2cm}\\Angrenzende Units haben \\ \enquote{~\faRedo, opfere ein angrenzendes Permanent: Füge einem Ziel 3~Schaden zu oder ein neutraliziere ein Feld in Range~3}} \cardplaycost{3} \cardmodule{exp1} \cardborder diff --git a/latex/cards/en/exp1/standard.tex b/latex/cards/en/exp1/standard.tex index e36c6899..2bdfbb14 100644 --- a/latex/cards/en/exp1/standard.tex +++ b/latex/cards/en/exp1/standard.tex @@ -6,7 +6,7 @@ \begin{tikzpicture} \cardtypeArtifact{Standard} \cardbuycost{7} -\cardcontent{When standard is placed onto the battlefield create a recruit token in range 1\\ Units can be played on adjacent tiles} +\cardcontent{When standard is placed onto the battlefield create a recruit token in range~1.\vspace{0.2cm}\\Units can be played on adjacent tiles} \cardplaycost{5} \cardmodule{exp1} \cardborder diff --git a/latex/cards/en/exp1/tinkerer.tex b/latex/cards/en/exp1/tinkerer.tex index 4fe10f81..b0ef936c 100644 --- a/latex/cards/en/exp1/tinkerer.tex +++ b/latex/cards/en/exp1/tinkerer.tex @@ -4,7 +4,7 @@ \begin{document} \begin{tikzpicture} -\cardtypeUnit{Tueftler} +\cardtypeUnit{Tinkerer} \cardbuycost{7} \cardsplitcontent{Health: 1\\Movement: 2}{\faRedo, Sacrifice an adjacent artifact: Place an artifact from your discard pile in range~1} \cardplaycost{1} diff --git a/latex/cards/en/exp1/trebuchet.tex b/latex/cards/en/exp1/trebuchet.tex index 96c08f14..af024e40 100644 --- a/latex/cards/en/exp1/trebuchet.tex +++ b/latex/cards/en/exp1/trebuchet.tex @@ -6,7 +6,7 @@ \begin{tikzpicture} \cardtypeArtifact{Trebuchet} \cardbuycost{7} -\cardcontent{Solid 2. \\ Adjacent Units have \\ \enquote{~\faRedo, sacrifice an adjacent permanent: Deal 3~damage to any target or neutralize one tile in range~3}} +\cardcontent{Solid 2.\vspace{0.2cm}\\Adjacent Units have \\ \enquote{~\faRedo, sacrifice an adjacent permanent: Deal 3~damage to any target or neutralize one tile in range~3}} \cardplaycost{3} \cardmodule{exp1} \cardborder diff --git a/latex/sets/de/exp1.tex b/latex/sets/de/exp1.tex index d494d92c..bdd782ec 100644 --- a/latex/sets/de/exp1.tex +++ b/latex/sets/de/exp1.tex @@ -23,7 +23,6 @@ \includestandalone{cards/de/exp1/illusionist} \includestandalone{cards/de/exp1/illusion} \includestandalone{cards/de/exp1/macabre_clown} -\includestandalone{cards/de/exp1/power_of_the_people!} \includestandalone{cards/de/exp1/power_to_the_people!} \includestandalone{cards/de/exp1/ramm} \includestandalone{cards/de/exp1/recycle!} diff --git a/latex/sets/en/exp1.tex b/latex/sets/en/exp1.tex index e1ce7792..3a51b369 100644 --- a/latex/sets/en/exp1.tex +++ b/latex/sets/en/exp1.tex @@ -23,7 +23,6 @@ \includestandalone{cards/en/exp1/illusionist} \includestandalone{cards/en/exp1/illusion} \includestandalone{cards/en/exp1/macabre_clown} -\includestandalone{cards/en/exp1/power_of_the_people!} \includestandalone{cards/en/exp1/power_to_the_people!} \includestandalone{cards/en/exp1/ramm} \includestandalone{cards/en/exp1/recycle!} -- cgit v1.2.3