From ab23629d9a9d40469322672da1ecca9aa5c131a9 Mon Sep 17 00:00:00 2001 From: Florian Fischer Date: Sat, 3 Apr 2021 19:10:19 +0200 Subject: add some new designs to exp1 --- data/cards/exp1/call_for_expertise.yml | 9 +++++++++ data/cards/exp1/chariot.yml | 11 +++++++++++ data/cards/exp1/explosives.yml | 9 +++++++++ data/cards/exp1/fishing_rod.yml | 10 ++++++++++ data/cards/exp1/power_of_the_people!.yml | 9 +++++++++ 5 files changed, 48 insertions(+) create mode 100644 data/cards/exp1/call_for_expertise.yml create mode 100644 data/cards/exp1/chariot.yml create mode 100644 data/cards/exp1/explosives.yml create mode 100644 data/cards/exp1/fishing_rod.yml create mode 100644 data/cards/exp1/power_of_the_people!.yml (limited to 'data/cards/exp1') diff --git a/data/cards/exp1/call_for_expertise.yml b/data/cards/exp1/call_for_expertise.yml new file mode 100644 index 00000000..a9d9b3c7 --- /dev/null +++ b/data/cards/exp1/call_for_expertise.yml @@ -0,0 +1,9 @@ +name: + en: Call For Expertise! + de: Ruf nach Expertise! +type: spell +buy: 5 +play: X +effect: + en: "Play a unit card from your store whith buycosts X without paying its playcost" + de: "Spiele eine Unit Karte aus deinem Store mit Kaufkosten X ohne ihre Spielkosten zu bezahlen" diff --git a/data/cards/exp1/chariot.yml b/data/cards/exp1/chariot.yml new file mode 100644 index 00000000..90bf92d6 --- /dev/null +++ b/data/cards/exp1/chariot.yml @@ -0,0 +1,11 @@ +type: unit +name: + en: Chariot + de: Streitwagen +health: 2 +movement: 3 +buy: 5 +upkeep: 0 +effect: + en: Crew 2 + de: Bemannen 2 diff --git a/data/cards/exp1/explosives.yml b/data/cards/exp1/explosives.yml new file mode 100644 index 00000000..0569bdad --- /dev/null +++ b/data/cards/exp1/explosives.yml @@ -0,0 +1,9 @@ +name: + en: Explosives + de: Sprengstoff +type: artifact +play: 3 +buy: 2X +effect: + en: Solid 2. Explosives enter play with X fuse marks. Each Upkeep remove a fuse mark then if there are no fuse marks left destroy it, deal 2 damage to all Units and neutralize all building tiles in Range 1 + de: Solide 2. Sprengstoff kommt mit X Lunten Marken in Spiel. Entferne jeden Upkeep eine Lunten Marke. Wenn du die letzte Lunten Marke entfernst zerstöre Sprengstoff, füge allen Units 2 Schaden zu und neutraliziere alle Gebäude Felder in Range 1 diff --git a/data/cards/exp1/fishing_rod.yml b/data/cards/exp1/fishing_rod.yml new file mode 100644 index 00000000..3fac2c67 --- /dev/null +++ b/data/cards/exp1/fishing_rod.yml @@ -0,0 +1,10 @@ +name: + en: Fishing Rod + de: Angel +type: equipment +play: 3 +buy: 2 +durability: 3 +effect: + en: Equipped unit has no upkeep cost + de: Die ausgerüstete Unit hat keine Upkeep-Kosten diff --git a/data/cards/exp1/power_of_the_people!.yml b/data/cards/exp1/power_of_the_people!.yml new file mode 100644 index 00000000..654a5f06 --- /dev/null +++ b/data/cards/exp1/power_of_the_people!.yml @@ -0,0 +1,9 @@ +name: + en: Power Of The People! + de: Macht Des Volkes! +type: spell +buy: 7 +play: 3 +effect: + en: Gain 1 Resource for each Unit you control + de: Erhalte 1 Ressource für jede Unit die du kontrollierst -- cgit v1.2.3