From 0692ccd33afc4fdd80550e9979b824c1c25e973b Mon Sep 17 00:00:00 2001 From: Florian Fischer Date: Sun, 28 Feb 2021 17:01:38 +0100 Subject: rework how cards are defined and generated Card definitions are now stored in data/cards/ in a subdirectory for each set as YAML files. YAML is still human readable but stricter and better to handle in code than ini. The latex filesystem layout resembles the card definition layout and is created by the Makefile from the YAML card definitions and must not be regenerated each time by hand. --- data/equipments.ini | 80 ----------------------------------------------------- 1 file changed, 80 deletions(-) delete mode 100644 data/equipments.ini (limited to 'data/equipments.ini') diff --git a/data/equipments.ini b/data/equipments.ini deleted file mode 100644 index 81599d01..00000000 --- a/data/equipments.ini +++ /dev/null @@ -1,80 +0,0 @@ -[Armor] -type = equipment -buy = 7 -play = 2 -durability = 3 -effect = Equipped unit gains + 1 Armor - -[Relic] -type = artifact -play = 7 -buy = 3 -effect = In your upkeep the player controlling the most units in range 1 gains 1 resource. On ties all tied players gain 1 resource. - -[Banner] -type = artifact -play = 7 -buy = 2 -effect = Units you control in range 1 gain +1 attack damage and +1 movement - -[Gear] -type = equipment -play = 3 -buy = 2 -durability = 3 -effect = Equipped unit gain +1 movement - -[Poisoned Dagger] -type = equipment -play = 7 -buy = 3 -durability = 2 -effect = Equipped unit deals damage as poison counters in melee combat - -[Mace] -type = equipment -play = 6 -buy = 2 -durability = 3 -effect = Equipped unit afflicts Paralysis when dealing damage in melee combat - -[Plate Armor] -type = equipment -buy = 8 -play = 3 -durability = 1 -effect = Equipped unit has +2 Armor and -2 Movement - -[Cloak] -type = equipment -play = 7 -buy = 3 -durability = 2 -effect = Equipped unit gains shroud (can't be targeted) - -[Spear] -type = equipment -play = 7 -buy = 2 -durability = 3 -effect = Equipped unit gains +1 Attack and Range 2 against unit with M >= 3 - -[Smith] -type = unit -buy = 10 -upkeep = 2 -health = 1 -movement = 2 -full_action = Pay X: Create Copy of artifact with buy cost = X in range 1 on empty tile in range 1 - -[Shatter!] -type = spell -buy = 5 -play = X -effect = Destroy target artifact with buy = X - -[Reclaim!] -type = spell -buy = 5 -play = X -effect = Teleport target Artifact you own with Playcost X to a free spawn tile of yours. -- cgit v1.2.3