From 0692ccd33afc4fdd80550e9979b824c1c25e973b Mon Sep 17 00:00:00 2001 From: Florian Fischer Date: Sun, 28 Feb 2021 17:01:38 +0100 Subject: rework how cards are defined and generated Card definitions are now stored in data/cards/ in a subdirectory for each set as YAML files. YAML is still human readable but stricter and better to handle in code than ini. The latex filesystem layout resembles the card definition layout and is created by the Makefile from the YAML card definitions and must not be regenerated each time by hand. --- data/kraken.ini | 80 --------------------------------------------------------- 1 file changed, 80 deletions(-) delete mode 100644 data/kraken.ini (limited to 'data/kraken.ini') diff --git a/data/kraken.ini b/data/kraken.ini deleted file mode 100644 index 4fdf6ab4..00000000 --- a/data/kraken.ini +++ /dev/null @@ -1,80 +0,0 @@ -[The Kraken] -type = unit -health = 5 -attack = 1 - -[Frost Pylon] -type = artifact -buy = 5 -effect = Enemy units in range 1 can't activate abilities except: "\\faRedo: put a crack counter on Frost Pylon". If there are three or more crack counter on Frost Pylon destroy it. Frots Pylon can be played next to a random enemy unit. - -[Ice Berg] -type = artifact -play = 3 -effect = Solid 3 - -[Clownfish] -type = unit -ai = Shy -health = 1 -movement = 2 swimming -buy = 10 -upkeep = 2 -full_action = Get 4 additional Ressource - -[Angry Squid] -type = unit -ai = Aggressive -attack = 1 Range 2 -health = 1 -movement = 2 swimming -buy = 7 -upkeep = 2 - -[Chachalot] -type = unit -ai = Wandering -attack = 2 -health = 2 -movement = 2 swimming -buy = 10 -upkeep = 2 -effect = + 1 Armor - -[Sailfish] -type = unit -ai = Aggressive -attack = 1 -health = 1 -movement = 3 -buy = 7 -upkeep = 1 - -[Dolphin] -type = unit -ai = Supportive -health = 2 -movement = 2 -buy = 7 -upkeep = 1 -full_action = Give random Unit in range 1 random buff - -[Tentacle Slap] -type = spell -play = 3 -effect = Each player discards their hand - -[Tides Change] -type = spell -play = 5 -effect = Redistribute all store cards - -[Suprise] -type = spell -play = 1 -effect = Place the next Unit played this turn next to a random enemy Unit - -[Unholy Cannonball] -type = spell -play = 5 -effect = If no enemy Units are in range 2 of The Kraken gains 5 ressource and draws a card. \\ Otherwise put a fear counter on all enemy Units in range 2 -- cgit v1.2.3