From 3ab9118743b4e80ff66731cc9e35598aa01645b0 Mon Sep 17 00:00:00 2001 From: Florian Fischer Date: Sun, 13 Apr 2025 07:33:09 -0400 Subject: define global player colors --- go/client/game.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'go/client/game.go') diff --git a/go/client/game.go b/go/client/game.go index 6c2f41e0..72bb9c4e 100644 --- a/go/client/game.go +++ b/go/client/game.go @@ -112,7 +112,7 @@ func (g *Game) loadMap(mapName string) *Game { func (g *Game) addActivePlayer(name string, deckList string) *Game { deck := game.NewDeckFromDeckList(deckList) - color := playerColors[len(g.gameState.Players())] + color := ui.PlayerColors[len(g.gameState.Players())] g.gameState.AddNewPlayer(name, deck, color) p := g.gameState.PlayerByName(name) g.activePlayerId = p.Id -- cgit v1.2.3