From 11d468baf7a5920eef326c566e4091a4ddfbe937 Mon Sep 17 00:00:00 2001 From: Florian Fischer Date: Sat, 19 Jul 2025 18:34:59 -0400 Subject: remove player color from game code --- go/client/game.go | 3 +-- go/client/startMenu.go | 4 +--- 2 files changed, 2 insertions(+), 5 deletions(-) (limited to 'go/client') diff --git a/go/client/game.go b/go/client/game.go index 7c54ac0f..4dc61a1a 100644 --- a/go/client/game.go +++ b/go/client/game.go @@ -123,8 +123,7 @@ func (g *Game) loadMap(mapName string) *Game { func (g *Game) addActivePlayer(name string, deckList string) *Game { deck := game.NewDeckFromDeckList(deckList) - color := ui.PlayerColors[len(g.gameState.Players())] - g.gameState.AddNewPlayer(name, deck, color) + g.gameState.AddNewPlayer(name, deck) p := g.gameState.PlayerByName(name) g.activePlayerId = p.Id return g.initPlayerUi(p) diff --git a/go/client/startMenu.go b/go/client/startMenu.go index dea148ec..a9ee5c48 100644 --- a/go/client/startMenu.go +++ b/go/client/startMenu.go @@ -173,9 +173,7 @@ func (m *startMenu) startGame() { g := newGame(m.app, state).loadMap(m.mapPath).addActivePlayer(m.playerName, m.startDeck) if m.mapPath == "the-kraken" { - idx := len(g.gameState.Players()) - color := ui.PlayerColors[idx] - g.gameState.AddNewAiPlayer("kraken", color) + g.gameState.AddNewAiPlayer("kraken") } activities.PushActivity(g.Start()) -- cgit v1.2.3