From f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022 Mon Sep 17 00:00:00 2001 From: Florian Fischer Date: Wed, 15 Feb 2023 13:13:06 +0100 Subject: intermediate commit * fix a lot of target and action bugs * check target selection before adding it to the prompt * use the store view for stores on the map * fix card highlighting in CardGrid * Only prompt for Upkeep-/DiscardActions if appropriate * Add helper for areaEffects granting new FullActions * Add Target() helper selecting the first target to the Action interface * Fix BuyAction and DiscardAction targets * Remember the stores a player has seen --- go/game/areaEffect.go | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) (limited to 'go/game/areaEffect.go') diff --git a/go/game/areaEffect.go b/go/game/areaEffect.go index 8991bc3c..4cba29e9 100644 --- a/go/game/areaEffect.go +++ b/go/game/areaEffect.go @@ -25,3 +25,27 @@ func (e *dynamicAreaEffect) onLeaving(p Permanent) { e._onLeaving(p) } } + +func newGrantFullActionEffect(cardPath string, f ActionFuncPrototype, desc, tag string, +) *dynamicAreaEffect { + onEntering := func(p Permanent) { + if p.Card().Path() != cardPath { + return + } + + u := p.(*Unit) + fa := NewFullAction(u, f, desc) + fa.tag = tag + u.FullActions = append(u.FullActions, fa) + } + + onLeaving := func(p Permanent) { + if p.Card().Path() != cardPath { + return + } + u := p.(*Unit) + u.removeFullAction(tag) + } + + return newDynamicAreaEffect(onEntering, onLeaving) +} -- cgit v1.2.3