From f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022 Mon Sep 17 00:00:00 2001 From: Florian Fischer Date: Wed, 15 Feb 2023 13:13:06 +0100 Subject: intermediate commit * fix a lot of target and action bugs * check target selection before adding it to the prompt * use the store view for stores on the map * fix card highlighting in CardGrid * Only prompt for Upkeep-/DiscardActions if appropriate * Add helper for areaEffects granting new FullActions * Add Target() helper selecting the first target to the Action interface * Fix BuyAction and DiscardAction targets * Remember the stores a player has seen --- go/game/marks.go | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'go/game/marks.go') diff --git a/go/game/marks.go b/go/game/marks.go index a3ea0e32..0764b531 100644 --- a/go/game/marks.go +++ b/go/game/marks.go @@ -45,17 +45,19 @@ var ( Crack: crack, } - unitStates = []PermanentMark{paralysis, poison, panic_, rage} + // unitStates = []PermanentMark{paralysis, poison, panic_, rage} UnitStates = struct { Paralysis PermanentMark Poison PermanentMark Panic PermanentMark Rage PermanentMark + Ward PermanentMark }{ Paralysis: paralysis, Poison: poison, Panic: panic_, Rage: rage, + Ward: ward, } UnitMarks = struct { -- cgit v1.2.3