From 9463ec4cb063f0bde03d0e1b2a650f5887ad29ff Mon Sep 17 00:00:00 2001 From: Florian Fischer Date: Sun, 17 Aug 2025 15:16:01 +0200 Subject: use slog and add game log handler callback --- go/game/set.go | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'go/game/set.go') diff --git a/go/game/set.go b/go/game/set.go index e4a08f3b..a85bf577 100644 --- a/go/game/set.go +++ b/go/game/set.go @@ -2,13 +2,13 @@ package game import ( "errors" - "log" "net/http" "path" "strings" "golang.org/x/net/html" "muhq.space/muhqs-game/go/assets" + "muhq.space/muhqs-game/go/log" ) type SetIdentifier int @@ -88,7 +88,7 @@ var SetNames = map[string]SetIdentifier{ func (set SetIdentifier) CardPaths() []string { url := assets.PROTOCOL + path.Join(assets.BASE_URL, CARD_DATA_URL, set.String()) - log.Printf("loading set from %s\n", url) + log.Debug("loading set", "url", url) resp, err := http.Get(url) if err != nil { log.Fatal(err) -- cgit v1.2.3