From cab2152b6090f5edb383dc1fc3410487207e95d1 Mon Sep 17 00:00:00 2001 From: Florian Fischer Date: Fri, 15 Aug 2025 16:48:09 +0200 Subject: load assets from muhq.space when using a release build --- go/game/set.go | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'go/game/set.go') diff --git a/go/game/set.go b/go/game/set.go index 3690e839..e4a08f3b 100644 --- a/go/game/set.go +++ b/go/game/set.go @@ -8,6 +8,7 @@ import ( "strings" "golang.org/x/net/html" + "muhq.space/muhqs-game/go/assets" ) type SetIdentifier int @@ -86,7 +87,7 @@ var SetNames = map[string]SetIdentifier{ } func (set SetIdentifier) CardPaths() []string { - url := PROTOCOL + path.Join(BASE_URL, CARD_DATA_URL, set.String()) + url := assets.PROTOCOL + path.Join(assets.BASE_URL, CARD_DATA_URL, set.String()) log.Printf("loading set from %s\n", url) resp, err := http.Get(url) if err != nil { -- cgit v1.2.3