From 488f6377e6f6fd3099bb927a986d548fbc1eb63f Mon Sep 17 00:00:00 2001 From: Florian Fischer Date: Fri, 15 Aug 2025 20:52:55 +0200 Subject: implement mace and add damage dealt events/triggers --- go/game/unit.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'go/game/unit.go') diff --git a/go/game/unit.go b/go/game/unit.go index 7032d464..8473b830 100644 --- a/go/game/unit.go +++ b/go/game/unit.go @@ -351,7 +351,7 @@ func (u *Unit) equip(e *Equipment) { if e.containingPerm != nil { removePermanentFromPile(e.containingPerm, e) } else { - leaveTile(e) + leaveTileOrPile(e) } addPermanentToPile(u, e) } -- cgit v1.2.3