From f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022 Mon Sep 17 00:00:00 2001 From: Florian Fischer Date: Wed, 15 Feb 2023 13:13:06 +0100 Subject: intermediate commit * fix a lot of target and action bugs * check target selection before adding it to the prompt * use the store view for stores on the map * fix card highlighting in CardGrid * Only prompt for Upkeep-/DiscardActions if appropriate * Add helper for areaEffects granting new FullActions * Add Target() helper selecting the first target to the Action interface * Fix BuyAction and DiscardAction targets * Remember the stores a player has seen --- go/ui/cardGrid.go | 3 +++ 1 file changed, 3 insertions(+) (limited to 'go/ui/cardGrid.go') diff --git a/go/ui/cardGrid.go b/go/ui/cardGrid.go index 59e25f2c..abe1d60b 100644 --- a/go/ui/cardGrid.go +++ b/go/ui/cardGrid.go @@ -98,6 +98,7 @@ func (w *CardGrid) render() *ebiten.Image { op.GeoM.Translate(xOffset, yOffset) if slices.Contains(w.highlights, card) { + log.Println("Highlighting card", card.Name) op.ColorM.Scale(1, 0, 0, 0.5) } @@ -153,6 +154,8 @@ func (w *CardGrid) FindObjectAt(_x, _y int) interface{} { func (w *CardGrid) setHighlights(cards []*game.Card) { w.highlights = cards + // Reset the grid card count to force grid to be redrawn containing the highlights + w.gridCards = 0 w.ForceRedraw() } -- cgit v1.2.3