From 18a43ec42d0fc83a49c27ab36886567152eb7fcc Mon Sep 17 00:00:00 2001 From: Florian Fischer Date: Fri, 26 Mar 2021 09:19:55 +0100 Subject: improve agressive AI for ranged units --- rules/en/ai.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'rules/en') diff --git a/rules/en/ai.md b/rules/en/ai.md index c9de7a27..ea2c3cce 100644 --- a/rules/en/ai.md +++ b/rules/en/ai.md @@ -21,7 +21,7 @@ Any ambiguity is decided at random (multiple units in attack range, multiple mos 1. If enemy Unit in attack Range then attack enemy Unit in Range 2. While move action available do - move towards nearest enemy unit + move towards nearest enemy unit until it is in attack range if attack action avail then proceed at 1. ### Shy -- cgit v1.2.3