From 5d8eac611ad9de780ccf5b0fac2fd38399e6f382 Mon Sep 17 00:00:00 2001 From: Florian Fischer Date: Sun, 25 Sep 2022 15:45:33 +0200 Subject: improve card rules language and link to exmplenation card --- rules/en/rules.md | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) (limited to 'rules') diff --git a/rules/en/rules.md b/rules/en/rules.md index b6e71a14..a0fc118b 100644 --- a/rules/en/rules.md +++ b/rules/en/rules.md @@ -191,9 +191,9 @@ While you control an untapped permanent or have a playable card in hand # Cards * All cards have: - * Set - * Name - * Type: + * A set of cards they belong to + * A unique name + * A card type: * **[Spells](#spells)** * **[Units](#units)** * **[Artifacts](#artifacts)** @@ -201,8 +201,8 @@ While you control an untapped permanent or have a playable card in hand * **[Potions](#potions)** * **[Itentions](#intentions)** * All cards have during the game: - * **Owner**: The player from which's store the card originated - * **Controller**: The player currently controlling the card + * An **owner**: The player from which's store the card originated + * A **controller**: The player currently controlling the card * A **spell**'s **controller** is always it's **owner** * A **permanents**'s **controller** on the map can be any player * Cards may have: @@ -212,6 +212,7 @@ While you control an untapped permanent or have a playable card in hand * Can not be part of a **store** * Can not be part of a **draft** * Each player has the **free action** "Discard 2 cards: gain 1 **resource**" +* How those characteristics are represented on a card can be seen on the exemplary [explanation card](../../latex-build/en/unit_explanation.png) * *** TODO:** define *tapped* and *untapped* cards ## Tokens -- cgit v1.2.3