[Armor] type = equipment buy = 7 play = 2 durability = 3 effect = Equipped unit gains + 1 Armor [Relic] type = artifact play = 7 buy = 3 effect = In your upkeep the player controlling the most units in range 1 gains 1 resource. On ties all tied players gain 1 resource. [Banner] type = artifact play = 7 buy = 2 effect = Units you control in range 1 gain +1 attack damage and +1 movement [Gear] type = equipment play = 3 buy = 2 durability = 3 effect = Equipped unit gain +1 movement [Poisoned Dagger] type = equipment play = 7 buy = 3 durability = 2 effect = Equipped unit deals damage as poison counters in melee combat [Mace] type = equipment play = 6 buy = 2 durability = 3 effect = Equipped unit afflicts Paralysis when dealing damage in melee combat [Plate Armor] type = equipment buy = 8 play = 3 durability = 1 effect = Equipped unit has +2 Armor and -2 Movement [Cloak] type = equipment play = 7 buy = 3 durability = 2 effect = Equipped unit gains shroud (can't be targeted) [Spear] type = equipment play = 7 buy = 2 durability = 3 effect = Equipped unit gains +1 Attack and Range 2 against unit with M >= 3 [Smith] type = unit buy = 10 upkeep = 2 health = 1 movement = 2 full_action = Pay X: Create Copy of artifact with buy cost = X in range 1 on empty tile in range 1 [Shatter!] type = spell buy = 5 play = X effect = Destroy target artifact with buy = X [Reclaim!] type = spell buy = 5 play = X effect = Teleport target Artifact you own with Playcost X to a free spawn tile of yours.