[Defense!] type = spell buy = 5 play = 3 effect = Two units gain +1 Armor until end of turn [Heal!] type = spell buy = 5 play = 2 effect = One unit gains 1 Health [Charge] type = spell buy = 5 play = 2 effect = Two units gain +2 Movement until end of turn [Rush] type = spell buy = 5 play = 2 effect = one unit gains +4 Movement until end of turn [Attack!] type = spell buy = 5 play = 2 effect = Two units gain +1 Damage until end of turn [Move!] type = spell buy = 5 play = 3 effect = Move target unit [Stumble!] type = spell buy = 5 play = 2 effect = Target unit can not move or attack this turn [More!] type = spell buy = 5 play = 2 effect = Draw two cards [Select!] type = spell buy = 7 play = 1 effect = Scry 1. Draw 1 [Die!] type = spell buy = 10 play = 6 effect = Destroy target Unit. [Clone!] type = spell buy = 7 play = 3 effect = Copy next card you play [No!] type = spell buy = 5 play = 2 effect = Counter target spell. [Mine!] type = spell buy = 5 play = 2 effect = Steal 2 resource from opponent [Isolate!] type = spell buy = 5 play = 2 effect = Target unit can not receive or deal damage this turn [Shroud!] type = spell buy = 5 play = 2 effect = Target unit can not be targeted this turn [Ritual!] type = spell buy = 7 play = 1 effect = Gain 3 Ressource