PACKAGES := assets game server client dummy-ui

APPS := server client dummy-ui
OBJS := $(foreach app,$(APPS),$(app)/$(app))
WASM := client/client.wasm webtools/webtools.wasm

GOFMT := gofumpt -l -w .

.PHONY: client server dummy-ui
client: client/client
server: server/server
dummy-ui: dummy-ui/dummy-ui

.PHONY: all fmt test check $(OBJS) $(WASM)
all: $(OBJS) $(WASM)


$(OBJS):
	@echo Building $(@F)
	@pushd $(@D) >/dev/null && go build && popd >/dev/null

*/*.wasm:
	@echo Building $(@F) ...
	@pushd $(@D) >/dev/null && env GOOS=js GOARCH=wasm go build -o $(@F) && popd >/dev/null

fmt:
	@set -e; for package in $(PACKAGES) webtools; do \
		pushd $$package >/dev/null && $(GOFMT); popd >/dev/null; \
	done

test:
	@STATUS=0; \
	for package in $(PACKAGES); do \
		if pushd "$$package" >/dev/null; then \
			go test; \
			status="$$?"; \
			if [ "$$status" -ne 0 ]; then STATUS="$$status"; fi; \
			popd >/dev/null; \
		fi; \
	done; \
	exit "$$STATUS"

check:
	golangci-lint run --skip-dirs webtools
