blob: a4f57d26e2d258a36dd7bb992d575a71a02ada04 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
|
* Fix data race between UI and game loop (possible big state lock)
* implement representation of next target and current seelction in prompt
* implement equipment actions
* drop
* implement Pile UI hint
* implement spell target parsing
* implement triggers
* implement target selection for triggers
* implement draft
* implement game log
* finish AIs
* shy ai
* target-oriented
|