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path: root/go/game/cardImplementations.go
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package game

type farmerImplementation struct {
	cardImplementationBase
}

type advisorImplementation struct {
	cardImplementationBase
}

func (impl *advisorImplementation) fullActionPrototypes(u *Unit) []*FullActionPrototype {
	resolvePrototype := func(s *State, u *Unit) func(*State) {
		return func(s *State) {
			controller := u.Controller()
			controller.DrawN(1)
			cards := controller.PromptHandCardSelection(0, 1)
			if cards != nil {
				controller.Deck.MoveCard(cards[0], s.Exile)
			}
		}
	}
	return []*FullActionPrototype{NewFullActionPrototype(u, resolvePrototype)}
}

func init() {
	cardImplementations = map[string]cardImplementation{
		"base/advisor": &advisorImplementation{},

		"misc/farmer": &farmerImplementation{},
	}
}