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package main
import (
"encoding/json"
"sync"
"sync/atomic"
"muhq.space/go/wrms/llog"
"github.com/google/uuid"
"nhooyr.io/websocket"
)
type Song struct {
Title string `json:"title"`
Artist string `json:"artist"`
Source string `json:"source"`
Uri string `json:"uri"`
Weight int `json:"weight"`
index int `json:"-"` // used by heap.Interface
Upvotes map[uuid.UUID]struct{} `json:"-"`
Downvotes map[uuid.UUID]struct{} `json:"-"`
}
func NewSong(title, artist, source, uri string) Song {
return Song{title, artist, source, uri, 0, 0, map[uuid.UUID]struct{}{}, map[uuid.UUID]struct{}{}}
}
func NewSongFromJson(data []byte) (Song, error) {
var s Song
err := json.Unmarshal(data, &s)
if err != nil {
llog.Error("Failed to parse song data %s with %s", string(data), err)
return s, err
}
s.Upvotes = map[uuid.UUID]struct{}{}
s.Downvotes = map[uuid.UUID]struct{}{}
return s, nil
}
type Event struct {
Event string `json:"cmd"`
Id int `json:"id"`
Songs []Song `json:"songs"`
}
func newEvent(event string, songs []Song) Event {
return Event{Event: event, Songs: songs}
}
func newNotification(notification string) Event {
return Event{Event: notification}
}
func newSearchResultEvent(id int, songs []Song) Event {
return Event{Event: "search", Id: id, Songs: songs}
}
type Connection struct {
Id uuid.UUID
closing atomic.Bool
refs atomic.Int64
Events chan Event
C *websocket.Conn
}
const EVENT_BUFFER_SIZE = 3
func newConnection(id uuid.UUID, ws *websocket.Conn) *Connection {
return &Connection{
Id: id,
Events: make(chan Event, EVENT_BUFFER_SIZE),
C: ws,
}
}
func (c *Connection) Send(ev Event) {
llog.DDebug("Sending %v to %v", ev, c.Id)
// Connection is closing -> not write to it
if c.closing.Load() {
return
}
// Register us as sender
c.refs.Add(1)
// Send the event
c.Events <- ev
// Deregister us as sender
c.refs.Add(-1)
}
func (c *Connection) Close() {
llog.Info("Closing connection %s", c.Id)
// Remove the closing connection from the map
wrms.delConn(c)
// Announce that the connection is going to be closed
c.closing.Store(true)
// Consume all events from the registered senders
for c.refs.Load() > 0 {
select {
case <-c.Events:
default:
}
}
close(c.Events)
}
type Wrms struct {
Connections sync.Map
Songs []Song
queue Playlist
CurrentSong Song
Player Player
Playing bool
Config Config
}
func NewWrms(config Config) *Wrms {
wrms := Wrms{}
wrms.Config = config
wrms.Player = NewPlayer(&wrms, config.Backends)
return &wrms
}
func (wrms *Wrms) addConn(conn *Connection) {
llog.DDebug("Adding Connection %s", conn.Id)
wrms.Connections.Store(conn.Id, conn)
}
func (wrms *Wrms) delConn(conn *Connection) {
llog.DDebug("Deleting Connection %s", conn.Id)
wrms.Connections.Delete(conn.Id)
}
func (wrms *Wrms) GetConn(connId uuid.UUID) *Connection {
conn, _ := wrms.Connections.Load(connId)
return conn.(*Connection)
}
func (wrms *Wrms) Broadcast(ev Event) {
llog.Info("Broadcasting %v", ev)
wrms.Connections.Range(func(_, conn any) bool {
conn.(*Connection).Send(ev)
return true
})
}
func (wrms *Wrms) startPlaying() {
wrms.Broadcast(newEvent("play", []Song{wrms.CurrentSong}))
wrms.Player.Play(&wrms.CurrentSong)
}
func (wrms *Wrms) AddSong(song Song) {
startPlayingAgain := wrms.Playing && wrms.CurrentSong.Uri == ""
wrms.Songs = append(wrms.Songs, song)
s := &wrms.Songs[len(wrms.Songs)-1]
wrms.queue.Add(s)
llog.Info("Added song %s (ptr=%p) to Songs", s.Uri, s)
wrms.Broadcast(newEvent("add", []Song{song}))
if startPlayingAgain {
wrms.Next()
}
}
func (wrms *Wrms) DeleteSong(songUri string) {
for i := 0; i < len(wrms.Songs); i++ {
s := &wrms.Songs[i]
if s.Uri != songUri {
continue
}
wrms.Songs[i] = wrms.Songs[len(wrms.Songs)-1]
wrms.Songs = wrms.Songs[:len(wrms.Songs)-1]
wrms.queue.RemoveSong(s)
wrms.Broadcast(newEvent("delete", []Song{*s}))
break
}
}
func (wrms *Wrms) Next() {
llog.DDebug("Next Song")
next := wrms.queue.PopSong()
if next == nil {
wrms.CurrentSong.Uri = ""
wrms.Broadcast(newNotification("stop"))
return
}
wrms.CurrentSong = *next
llog.Info("popped next song and removing it from the song list %v", next)
for i, s := range wrms.Songs {
if s.Uri == wrms.CurrentSong.Uri {
wrms.Songs[i] = wrms.Songs[len(wrms.Songs)-1]
wrms.Songs = wrms.Songs[:len(wrms.Songs)-1]
break
}
}
if wrms.Playing {
wrms.startPlaying()
}
}
func (wrms *Wrms) PlayPause() {
wrms.Playing = !wrms.Playing
if wrms.Playing {
if wrms.CurrentSong.Uri == "" {
llog.Info("No song currently playing play the next")
wrms.Next()
} else {
wrms.startPlaying()
}
} else {
wrms.Broadcast(newNotification("pause"))
wrms.Player.Pause()
}
}
func (wrms *Wrms) AdjustSongWeight(connId uuid.UUID, songUri string, vote string) {
for i := 0; i < len(wrms.Songs); i++ {
s := &wrms.Songs[i]
if s.Uri != songUri {
continue
}
llog.Info("Adjusting song %s (ptr=%p)", s.Uri, s)
switch vote {
case "up":
if _, ok := s.Upvotes[connId]; ok {
llog.Error("Double upvote of song %s by connections %s", songUri, connId)
return
}
if _, ok := s.Downvotes[connId]; ok {
delete(s.Downvotes, connId)
s.Weight += 2
} else {
s.Weight += 1
}
s.Upvotes[connId] = struct{}{}
case "down":
if _, ok := s.Downvotes[connId]; ok {
llog.Error("Double downvote of song %s by connections %s", songUri, connId)
return
}
if _, ok := s.Upvotes[connId]; ok {
delete(s.Upvotes, connId)
s.Weight -= 2
} else {
s.Weight -= 1
}
s.Downvotes[connId] = struct{}{}
case "unvote":
if _, ok := s.Downvotes[connId]; ok {
delete(s.Downvotes, connId)
s.Weight += 1
}
if _, ok := s.Upvotes[connId]; ok {
delete(s.Upvotes, connId)
s.Weight -= 1
} else {
llog.Error("Double unvote of song %s by connections %s", songUri, connId)
return
}
default:
llog.Fatal("invalid vote")
}
wrms.queue.Adjust(s)
wrms.Broadcast(newEvent("update", []Song{*s}))
break
}
}
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