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| author | Florian Fischer <florian.fischer@muhq.space> | 2025-08-15 21:35:08 +0200 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-08-15 23:52:21 +0200 |
| commit | 09ffc6d81ecacddf5b18995e36e13e7190598302 (patch) | |
| tree | bac6076a49c46e6cb16c8573c9ec6602b5bc5162 | |
| parent | aeb191efb512b8c1f8137905a54136078ddd2b07 (diff) | |
| download | muhqs-game-09ffc6d81ecacddf5b18995e36e13e7190598302.tar.gz muhqs-game-09ffc6d81ecacddf5b18995e36e13e7190598302.zip | |
note that replacement effects are missing
| -rw-r--r-- | README.md | 1 | ||||
| -rw-r--r-- | go/game/cardImplementations.go | 1 |
2 files changed, 2 insertions, 0 deletions
@@ -124,3 +124,4 @@ Things that should be done eventually: - [ ] tyrant - [ ] finish error handling for remote PlayerControls - [ ] support big card grids (for sealed) +- [ ] implement replacement effects diff --git a/go/game/cardImplementations.go b/go/game/cardImplementations.go index dcd11808..bfda63ed 100644 --- a/go/game/cardImplementations.go +++ b/go/game/cardImplementations.go @@ -227,6 +227,7 @@ func (i *maceImpl) onUnpile(p Permanent) { type poisonDaggerImpl struct{ cardImplementationBase } func (*poisonDaggerImpl) onPile(p Permanent) { + // FIXME: implement replacement effects } func (*poisonDaggerImpl) onUnpile(p Permanent) { |
