aboutsummaryrefslogtreecommitdiff
Commit message (Expand)AuthorAgeFilesLines
* add description to wincondition to show the usergoFlorian Fischer2025-08-204-46/+71
* add game and settings menusFlorian Fischer2025-08-207-10/+93
* only copy png image assetsFlorian Fischer2025-08-201-1/+1
* add button list activity to simplify challenges and future activitiesFlorian Fischer2025-08-203-49/+97
* reorganize upkeep and parse additional action effectsFlorian Fischer2025-08-204-2/+41
* sort card implementations alphabeticallyFlorian Fischer2025-08-201-6/+6
* improve english discount effectFlorian Fischer2025-08-202-2/+2
* clarify fighter's additional action effectFlorian Fischer2025-08-203-4/+4
* retrieve loglevel from url query in wasmFlorian Fischer2025-08-203-13/+41
* remove obsolete build tagsFlorian Fischer2025-08-204-4/+0
* restore touch detection conditionsFlorian Fischer2025-08-201-3/+4
* log input eventsFlorian Fischer2025-08-201-0/+27
* register PocList hover event callbackFlorian Fischer2025-08-201-0/+1
* reduce message window transparencyFlorian Fischer2025-08-201-2/+2
* do not check the target constraints twiceFlorian Fischer2025-08-201-38/+0
* remove timing checks from action validationFlorian Fischer2025-08-201-43/+2
* fix spawn tile constraint for water spawnsFlorian Fischer2025-08-203-3/+81
* add simlpe plain text log handler and consider loglevel from the envFlorian Fischer2025-08-203-11/+124
* ignore go test coverage fileFlorian Fischer2025-08-201-0/+1
* do not try to build the html sites during website syncFlorian Fischer2025-08-201-1/+0
* add discard2 icon and button to trigger the free actionFlorian Fischer2025-08-207-10/+85
* implement the free discard actionFlorian Fischer2025-08-201-0/+39
* fix german typo in fighterFlorian Fischer2025-08-202-2/+2
* fix king game wincondition and add draw special caseFlorian Fischer2025-08-202-1/+45
* allow game log to be configured using command line flagsFlorian Fischer2025-08-193-5/+81
* add mace and tower shield symbolsFlorian Fischer2025-08-193-0/+0
* add more eventsFlorian Fischer2025-08-194-88/+132
* use slog and add game log handler callbackFlorian Fischer2025-08-1914-32/+94
* allow more equipments in cav archer challengeFlorian Fischer2025-08-171-4/+9
* reset the tile of a destroyed permanent to allow the processing of the pile dropFlorian Fischer2025-08-171-1/+3
* format permanents without a tileFlorian Fischer2025-08-171-0/+3
* include the tile where a pile is dropped in the actionFlorian Fischer2025-08-172-4/+11
* use less margin between buttonsFlorian Fischer2025-08-171-2/+2
* clear the hoverable reset func after the hover was resetFlorian Fischer2025-08-151-1/+4
* only show permActionPrompt if the stack is emptyFlorian Fischer2025-08-151-2/+3
* do not show wrong and misleading reachable tilesFlorian Fischer2025-08-151-11/+0
* fix armor parsing and effective XEffect calculationFlorian Fischer2025-08-153-8/+39
* note that replacement effects are missingFlorian Fischer2025-08-152-0/+2
* implement mace and add damage dealt events/triggersFlorian Fischer2025-08-157-79/+195
* triggered actions have no timing restrictionFlorian Fischer2025-08-151-0/+2
* fixup! support parsing of simple equipment effectsFlorian Fischer2025-08-151-2/+0
* fixup! git enforce slow action timing restrictionsFlorian Fischer2025-08-151-0/+2
* improve timing of declared actionsFlorian Fischer2025-08-153-20/+63
* add message support to the game clientFlorian Fischer2025-08-152-11/+72
* load assets from muhq.space when using a release buildFlorian Fischer2025-08-158-14/+34
* only consider links to YAML cardsFlorian Fischer2025-08-121-1/+1
* be more verbose when loading external dataFlorian Fischer2025-08-123-3/+3
* load resources from muhq.spaceFlorian Fischer2025-08-122-4/+6
* add flex-directionFlorian Fischer2025-08-121-0/+1
* release the client into the wildFlorian Fischer2025-08-125-43/+79