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| author | Florian Fischer <florian.fischer@muhq.space> | 2025-08-07 18:01:57 +0200 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-08-07 18:01:57 +0200 |
| commit | 7f9f693eb4a373de7f1d21e9f543fda1356d99ff (patch) | |
| tree | fecedcc75c13ca1c92ebb03aae1d98aa73b79b9b | |
| parent | 8f09f910ef50efa56e0c08701c5a31ac5b489160 (diff) | |
| download | muhqs-game-touchHover.tar.gz muhqs-game-touchHover.zip | |
allow up to 4 units in cav. archer challengetouchHover
| -rw-r--r-- | go/game/challenge.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/go/game/challenge.go b/go/game/challenge.go index 6e314b26..0cee7d63 100644 --- a/go/game/challenge.go +++ b/go/game/challenge.go @@ -50,7 +50,7 @@ func prepCavArcherChallenge(s *LocalState) *LocalState { s.addNewUnit(u, tile.Position, p) // Prepare the opponent's units - nUnits := rand.Intn(2) + 2 + nUnits := rand.Intn(3) + 2 // add support equipment if nUnits > 3 { |
