diff options
| author | Florian Fischer <florian.fischer@muhq.space> | 2021-09-03 17:53:27 +0200 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2021-09-03 17:53:27 +0200 |
| commit | 0e3172f314b69fd913e8db0bfc040cf722e4f2d5 (patch) | |
| tree | 9d1b3eac2e654cab4d3f7e9aed14e00000a40229 | |
| parent | dc4f0b28519f0002e0948a250b2a60010dad342d (diff) | |
| download | muhqs-game-0e3172f314b69fd913e8db0bfc040cf722e4f2d5.tar.gz muhqs-game-0e3172f314b69fd913e8db0bfc040cf722e4f2d5.zip | |
update latex
| -rw-r--r-- | latex/cards/de/base/recruiter.tex | 2 | ||||
| -rw-r--r-- | latex/cards/de/equipments/banner.tex | 2 | ||||
| -rw-r--r-- | latex/cards/de/equipments/smith.tex | 2 | ||||
| -rw-r--r-- | latex/cards/de/exp1/macabre_clown.tex | 2 | ||||
| -rw-r--r-- | latex/cards/de/kraken/angry_squid.tex | 2 | ||||
| -rw-r--r-- | latex/cards/de/kraken/chachalot.tex | 2 | ||||
| -rw-r--r-- | latex/cards/de/kraken/clownfish.tex | 2 | ||||
| -rw-r--r-- | latex/cards/de/kraken/dolphin.tex | 2 | ||||
| -rw-r--r-- | latex/cards/de/kraken/flying_dutchmen.tex | 2 | ||||
| -rw-r--r-- | latex/cards/de/kraken/frost_pylon.tex | 2 | ||||
| -rw-r--r-- | latex/cards/de/kraken/sailfish.tex | 2 | ||||
| -rw-r--r-- | latex/cards/en/base/recruiter.tex | 2 | ||||
| -rw-r--r-- | latex/cards/en/equipments/banner.tex | 2 | ||||
| -rw-r--r-- | latex/cards/en/equipments/relic.tex | 2 | ||||
| -rw-r--r-- | latex/cards/en/equipments/smith.tex | 2 | ||||
| -rw-r--r-- | latex/cards/en/exp1/macabre_clown.tex | 2 | ||||
| -rw-r--r-- | latex/cards/en/kraken/angry_squid.tex | 2 | ||||
| -rw-r--r-- | latex/cards/en/kraken/dolphin.tex | 2 | ||||
| -rw-r--r-- | latex/cards/en/kraken/frost_pylon.tex | 2 | ||||
| -rw-r--r-- | latex/sets/de/exp1.tex | 2 | ||||
| -rw-r--r-- | latex/sets/en/exp1.tex | 2 |
21 files changed, 23 insertions, 19 deletions
diff --git a/latex/cards/de/base/recruiter.tex b/latex/cards/de/base/recruiter.tex index 78b033bb..95a37a30 100644 --- a/latex/cards/de/base/recruiter.tex +++ b/latex/cards/de/base/recruiter.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Anwerber} \cardbuycost{10} -\cardsplitcontent{Leben: 2\\Bewegung: 2\\Angriff: 1}{Units können in Range 1 ausgespielt werden\\ \vspace{0.2cm} \faRedo: Erzeuge einen Rekrut Token auf einem angrenzenden Feld} +\cardsplitcontent{Leben: 2\\Bewegung: 2\\Angriff: 1}{Units können auf angrenzenden Feldern ausgespielt werden\\ \vspace{0.2cm} \faRedo: Erzeuge einen Rekrut Token auf einem angrenzenden Feld} \cardplaycost{1}\cardmodule{base} \cardborder \end{tikzpicture} diff --git a/latex/cards/de/equipments/banner.tex b/latex/cards/de/equipments/banner.tex index fe6c6791..2b0ed042 100644 --- a/latex/cards/de/equipments/banner.tex +++ b/latex/cards/de/equipments/banner.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeArtifact{Banner} \cardbuycost{2} -\cardcontent{Units die du kontrollierst in Range 1 haben +1 Angriff und +1 Bewegung} +\cardcontent{Benachbarte Units die du kontrollierst haben +1 Angriff und +1 Bewegung} \cardplaycost{7} \cardmodule{equipments} \cardborder diff --git a/latex/cards/de/equipments/smith.tex b/latex/cards/de/equipments/smith.tex index 6ddeeb4c..833db6ef 100644 --- a/latex/cards/de/equipments/smith.tex +++ b/latex/cards/de/equipments/smith.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Schmied} \cardbuycost{10} -\cardsplitcontent{Leben: 1\\Bewegung: 2}{\faRedo, X: Erzeuge einen Token in Range 1 als Kopie eines Artifakts mit Kaufkosten X in Range 1} +\cardsplitcontent{Leben: 1\\Bewegung: 2}{\faRedo, X: Erzeuge eine Token Kopie eines benachbarten Artifakts mit Kaufkosten X auf einem freiem benachbarten Feld} \cardplaycost{2}\cardmodule{equipments} \cardborder \end{tikzpicture} diff --git a/latex/cards/de/exp1/macabre_clown.tex b/latex/cards/de/exp1/macabre_clown.tex index 481a756c..ca4d345e 100644 --- a/latex/cards/de/exp1/macabre_clown.tex +++ b/latex/cards/de/exp1/macabre_clown.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Grausiger Clown} \cardbuycost{7} -\cardsplitcontent{Leben: 1\\Bewegung: 2}{\faRedo: Zerstöre Grausiger Clown: Lege eine Panik Marke auf alle Units in Range 1} +\cardsplitcontent{Leben: 1\\Bewegung: 2}{\faRedo: Opfere Grausiger Clown: Lege eine Panik Marke auf alle benachbarten Units} \cardplaycost{1}\cardmodule{exp1} \cardborder \end{tikzpicture} diff --git a/latex/cards/de/kraken/angry_squid.tex b/latex/cards/de/kraken/angry_squid.tex index 9d3d3832..3c7737dd 100644 --- a/latex/cards/de/kraken/angry_squid.tex +++ b/latex/cards/de/kraken/angry_squid.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Wütender Tintenfisch} \cardbuycost{5} -\cardcontent{KI: Aggressive\\Leben: 1\\Bewegung: 2 swimming\\Angriff: 1 Range 2} +\cardcontent{KI: Aggressiv\\Leben: 1\\Bewegung: 2 swimming\\Angriff: 1 Range 2} \cardplaycost{1}\cardmodule{kraken} \cardborder \end{tikzpicture} diff --git a/latex/cards/de/kraken/chachalot.tex b/latex/cards/de/kraken/chachalot.tex index f3d07fd0..75ab14c4 100644 --- a/latex/cards/de/kraken/chachalot.tex +++ b/latex/cards/de/kraken/chachalot.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Pottwal} \cardbuycost{7} -\cardsplitcontent{KI: Wandering 5\\Leben: 2\\Bewegung: 2 swimming\\Angriff: 2}{+ 1 Rüstung} +\cardsplitcontent{KI: Wandelnd 5\\Leben: 2\\Bewegung: 2 swimming\\Angriff: 2}{+ 1 Rüstung} \cardplaycost{2}\cardmodule{kraken} \cardborder \end{tikzpicture} diff --git a/latex/cards/de/kraken/clownfish.tex b/latex/cards/de/kraken/clownfish.tex index 4186ec36..85c51a55 100644 --- a/latex/cards/de/kraken/clownfish.tex +++ b/latex/cards/de/kraken/clownfish.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Clownfisch} \cardbuycost{7} -\cardsplitcontent{KI: Shy\\Leben: 1\\Bewegung: 2 swimming}{\faRedo: Erhalte 4 Ressource} +\cardsplitcontent{KI: Scheu\\Leben: 1\\Bewegung: 2 swimming}{\faRedo: Erhalte 4 Ressource} \cardplaycost{1}\cardmodule{kraken} \cardborder \end{tikzpicture} diff --git a/latex/cards/de/kraken/dolphin.tex b/latex/cards/de/kraken/dolphin.tex index b2812c10..0ae18300 100644 --- a/latex/cards/de/kraken/dolphin.tex +++ b/latex/cards/de/kraken/dolphin.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Dolphin} \cardbuycost{5} -\cardsplitcontent{KI: Supportive\\Leben: 2\\Bewegung: 2}{Dolphin wird neben einer zufälligen verbündeten Unit gespielt\\ \vspace{0.2cm} Gib einer verbündeten Unit in Range 1 einen zufälligen Bonus bis zu deinem nächsten Zug. \\ \textit{\small (+1~Angriff, +1~Rüstung, +2~Bewegung, +1~Aktion, +2~Durchdringen, Alles~zusammen)}} +\cardsplitcontent{KI: Ziel-orientiert verbündete Unit\\Leben: 2\\Bewegung: 2}{Dolphin wird neben einer zufälligen verbündeten Unit gespielt\\ \vspace{0.2cm} \faRedo: Gib einer benachbarten verbündeten Unit einen zufälligen Bonus bis zu deinem nächsten Zug. \\ \textit{\small (+1~Angriff, +1~Rüstung, +2~Bewegung, +1~Aktion, +2~Durchdringen, Alles~zusammen)}} \cardplaycost{1}\cardmodule{kraken} \cardborder \end{tikzpicture} diff --git a/latex/cards/de/kraken/flying_dutchmen.tex b/latex/cards/de/kraken/flying_dutchmen.tex index 997ec45d..084834ac 100644 --- a/latex/cards/de/kraken/flying_dutchmen.tex +++ b/latex/cards/de/kraken/flying_dutchmen.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Fliegender Holländer} \cardbuycost{7} -\cardsplitcontent{KI: Aggressive\\Leben: 3\\Bewegung: 1 swimming\\Angriff: 0}{Bemannen 6. Wenn eine gegnerische Unit zerstört wird erzeuge einen Ertrunkenen Matrosen Token auf dem Fliegenden Holländer. Solange der Fliegende Holländer nicht bemannt ist hat er eine Wandelnde 0 KI} +\cardsplitcontent{KI: Aggressiv\\Leben: 3\\Bewegung: 1 swimming\\Angriff: 0}{Bemannen 6. Wenn eine gegnerische Unit zerstört wird erzeuge einen Ertrunkenen Matrosen Token auf dem Fliegenden Holländer. Solange der Fliegende Holländer nicht bemannt ist hat er eine Wandelnde 0 KI} \cardplaycost{2}\cardmodule{kraken} \cardborder \end{tikzpicture} diff --git a/latex/cards/de/kraken/frost_pylon.tex b/latex/cards/de/kraken/frost_pylon.tex index 967e86a6..49ecd41f 100644 --- a/latex/cards/de/kraken/frost_pylon.tex +++ b/latex/cards/de/kraken/frost_pylon.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeArtifact{Frost Pylon} \cardbuycost{5} -\cardcontent{Generische Units in Range 1 können keine Aktionen durchführen außer \enquote{~\faRedo: lege eine Riss Marke auf Frost Pylon}. \\ \vspace{0.3cm} Zerstoere Frost Pylon wenn mindestens drei Riss Marken auf ihm liegen. Frost Pylon wird neben einer zufälligen gegnerischen Unit gespielt} +\cardcontent{Benachbarte generische Units können keine Aktionen durchführen außer \enquote{~\faRedo: lege eine Riss Marke auf Frost Pylon}. \\ \vspace{0.3cm} Zerstoere Frost Pylon wenn mindestens drei Riss Marken auf ihm liegen. Frost Pylon wird neben einer zufälligen gegnerischen Unit gespielt} \cardmodule{kraken} \cardborder \end{tikzpicture} diff --git a/latex/cards/de/kraken/sailfish.tex b/latex/cards/de/kraken/sailfish.tex index 35d62d17..322d84c1 100644 --- a/latex/cards/de/kraken/sailfish.tex +++ b/latex/cards/de/kraken/sailfish.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Schwertfish} \cardbuycost{5} -\cardcontent{KI: Aggressive\\Leben: 1\\Bewegung: 3\\Angriff: 1} +\cardcontent{KI: Aggressiv\\Leben: 1\\Bewegung: 3\\Angriff: 1} \cardplaycost{1}\cardmodule{kraken} \cardborder \end{tikzpicture} diff --git a/latex/cards/en/base/recruiter.tex b/latex/cards/en/base/recruiter.tex index 7dbcf62f..1102c57a 100644 --- a/latex/cards/en/base/recruiter.tex +++ b/latex/cards/en/base/recruiter.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Recruiter} \cardbuycost{10} -\cardsplitcontent{Health: 2\\Movement: 2\\Attack: 1}{Units can be played in Range 1\\ \vspace{0.2cm} \faRedo: Create Recruit token on adjacent tile} +\cardsplitcontent{Health: 2\\Movement: 2\\Attack: 1}{Units can be played on adjacent tiles\\ \vspace{0.2cm} \faRedo: Create Recruit token on adjacent tile} \cardplaycost{1}\cardmodule{base} \cardborder \end{tikzpicture} diff --git a/latex/cards/en/equipments/banner.tex b/latex/cards/en/equipments/banner.tex index f8be1872..9fbb4374 100644 --- a/latex/cards/en/equipments/banner.tex +++ b/latex/cards/en/equipments/banner.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeArtifact{Banner} \cardbuycost{2} -\cardcontent{Units you control in range 1 gain +1 attack and +1 movement} +\cardcontent{Adjacent units you control gain +1 attack and +1 movement} \cardplaycost{7} \cardmodule{equipments} \cardborder diff --git a/latex/cards/en/equipments/relic.tex b/latex/cards/en/equipments/relic.tex index f4511081..3893dca8 100644 --- a/latex/cards/en/equipments/relic.tex +++ b/latex/cards/en/equipments/relic.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeArtifact{Relic} \cardbuycost{3} -\cardcontent{In your upkeep all player controlling the most units in range 1 gain 1 resource.} +\cardcontent{In your upkeep all players controlling the most units in range 1 gain 1 resource.} \cardplaycost{7} \cardmodule{equipments} \cardborder diff --git a/latex/cards/en/equipments/smith.tex b/latex/cards/en/equipments/smith.tex index 85f4618f..bb428191 100644 --- a/latex/cards/en/equipments/smith.tex +++ b/latex/cards/en/equipments/smith.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Smith} \cardbuycost{10} -\cardsplitcontent{Health: 1\\Movement: 2}{\faRedo, X: Create Copy of artifact with buy cost X in Range 1 on empty tile in Range 1} +\cardsplitcontent{Health: 1\\Movement: 2}{\faRedo, X: Create copy of adjacent artifact with buy cost X on empty adjacent tile} \cardplaycost{2}\cardmodule{equipments} \cardborder \end{tikzpicture} diff --git a/latex/cards/en/exp1/macabre_clown.tex b/latex/cards/en/exp1/macabre_clown.tex index 3437c747..1220112d 100644 --- a/latex/cards/en/exp1/macabre_clown.tex +++ b/latex/cards/en/exp1/macabre_clown.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Macabre Clown} \cardbuycost{7} -\cardsplitcontent{Health: 1\\Movement: 2}{\faRedo: Destroy Macabre Clown: Put a panic mark on all Units in Range 1} +\cardsplitcontent{Health: 1\\Movement: 2}{\faRedo: Sacrifice Macabre Clown: Put a panic mark on all adjacent units} \cardplaycost{1}\cardmodule{exp1} \cardborder \end{tikzpicture} diff --git a/latex/cards/en/kraken/angry_squid.tex b/latex/cards/en/kraken/angry_squid.tex index 4ce8c7bc..6da8a730 100644 --- a/latex/cards/en/kraken/angry_squid.tex +++ b/latex/cards/en/kraken/angry_squid.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Angry Squid} \cardbuycost{5} -\cardcontent{AI: Aggressive\\Health: 1\\Movement: 2 swimming\\Attack: 1 Range 2} +\cardcontent{AI: Aggressiv\\Health: 1\\Movement: 2 swimming\\Attack: 1 Range 2} \cardplaycost{1}\cardmodule{kraken} \cardborder \end{tikzpicture} diff --git a/latex/cards/en/kraken/dolphin.tex b/latex/cards/en/kraken/dolphin.tex index 648d2fdb..7eee6474 100644 --- a/latex/cards/en/kraken/dolphin.tex +++ b/latex/cards/en/kraken/dolphin.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeUnit{Dolphin} \cardbuycost{5} -\cardsplitcontent{AI: Supportive\\Health: 2\\Movement: 2}{Dolphin is played next to a random allied Unit\\ \vspace{0.2cm} Give random allied Unit in Range 1 a random buff until your next turn. \\ \textit{\small (+1~Attack, +1~Armor, +2~Movement, +1~Action, +2~Pierce, All~together)}} +\cardsplitcontent{AI: Ziel-orientiert verbündete Unit\\Health: 2\\Movement: 2}{Dolphin is played next to a random allied Unit\\ \vspace{0.2cm} \faRedo: Give random allied adjacent unit a random buff until your next turn. \\ \textit{\small (+1~Attack, +1~Armor, +2~Movement, +1~Action, +2~Pierce, All~together)}} \cardplaycost{1}\cardmodule{kraken} \cardborder \end{tikzpicture} diff --git a/latex/cards/en/kraken/frost_pylon.tex b/latex/cards/en/kraken/frost_pylon.tex index 1405bf84..7d9e00bc 100644 --- a/latex/cards/en/kraken/frost_pylon.tex +++ b/latex/cards/en/kraken/frost_pylon.tex @@ -5,7 +5,7 @@ \begin{tikzpicture} \cardtypeArtifact{Frost Pylon} \cardbuycost{5} -\cardcontent{Enemy units in Range 1 can't activate abilities except: \enquote{~\faRedo: put a crack mark on Frost Pylon}. \\ \vspace{0.3cm} If there are three or more crack mark on Frost Pylon destroy it. Frost Pylon can be played next to a random enemy unit} +\cardcontent{Adjacent enemy units can't activate abilities except: \enquote{~\faRedo: put a crack mark on Frost Pylon}. \\ \vspace{0.3cm} If there are three or more crack mark on Frost Pylon destroy it. Frost Pylon can be played next to a random enemy unit} \cardmodule{kraken} \cardborder \end{tikzpicture} diff --git a/latex/sets/de/exp1.tex b/latex/sets/de/exp1.tex index a12ddbbe..90cf6b31 100644 --- a/latex/sets/de/exp1.tex +++ b/latex/sets/de/exp1.tex @@ -18,6 +18,8 @@ \includestandalone{cards/de/exp1/discount!} \includestandalone{cards/de/exp1/explosives} \includestandalone{cards/de/exp1/fishing_rod} +\includestandalone{cards/de/exp1/illusionist} +\includestandalone{cards/de/exp1/illusion} \includestandalone{cards/de/exp1/macabre_clown} \includestandalone{cards/de/exp1/power_of_the_people!} \includestandalone{cards/de/exp1/ramm} diff --git a/latex/sets/en/exp1.tex b/latex/sets/en/exp1.tex index 389d2eaa..16385e40 100644 --- a/latex/sets/en/exp1.tex +++ b/latex/sets/en/exp1.tex @@ -18,6 +18,8 @@ \includestandalone{cards/en/exp1/discount!} \includestandalone{cards/en/exp1/explosives} \includestandalone{cards/en/exp1/fishing_rod} +\includestandalone{cards/en/exp1/illusionist} +\includestandalone{cards/en/exp1/illusion} \includestandalone{cards/en/exp1/macabre_clown} \includestandalone{cards/en/exp1/power_of_the_people!} \includestandalone{cards/en/exp1/ramm} |
