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| author | Florian Fischer <florian.fl.fischer@fau.de> | 2021-03-26 09:19:55 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fl.fischer@fau.de> | 2021-03-26 09:19:55 +0100 |
| commit | 18a43ec42d0fc83a49c27ab36886567152eb7fcc (patch) | |
| tree | aac30832cc7a92b3771bcca068c22aee6cfbc21b | |
| parent | 321bf628b45dbbb5e45d5fa6033c70ac2f841780 (diff) | |
| download | muhqs-game-18a43ec42d0fc83a49c27ab36886567152eb7fcc.tar.gz muhqs-game-18a43ec42d0fc83a49c27ab36886567152eb7fcc.zip | |
improve agressive AI for ranged units
| -rw-r--r-- | rules/de/ai.md | 2 | ||||
| -rw-r--r-- | rules/en/ai.md | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/rules/de/ai.md b/rules/de/ai.md index c903668e..459e5670 100644 --- a/rules/de/ai.md +++ b/rules/de/ai.md @@ -21,7 +21,7 @@ Jede Mehrdeutigkeit wird zufällig entschieden Zufall (mehrere Units in Angriffs 1. Falls gegnerische Unit in Angriffs Range Greife gegnerische Unit an 2. Solange Bewegungs-Aktion vorhanden - Ziehe auf nächste gegnerische Unit zu + Ziehe auf nächste gegnerische Unit zu bis sie in Angriffs Range ist Falls Angriffs-Action vorhanden fahre mit 1. fort ### Scheu diff --git a/rules/en/ai.md b/rules/en/ai.md index c9de7a27..ea2c3cce 100644 --- a/rules/en/ai.md +++ b/rules/en/ai.md @@ -21,7 +21,7 @@ Any ambiguity is decided at random (multiple units in attack range, multiple mos 1. If enemy Unit in attack Range then attack enemy Unit in Range 2. While move action available do - move towards nearest enemy unit + move towards nearest enemy unit until it is in attack range if attack action avail then proceed at 1. ### Shy |
