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| author | Florian Fischer <florian.fischer@muhq.space> | 2023-02-26 10:58:48 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-08-20 15:57:07 +0200 |
| commit | 1e69eda943c68ef8271dc422557badcde8a27909 (patch) | |
| tree | 6dfbeee676cff89950f94af98f0899cb8f0c0a03 | |
| parent | a1ab548f016f07171224d59cbaae37c35a47a24a (diff) | |
| download | muhqs-game-1e69eda943c68ef8271dc422557badcde8a27909.tar.gz muhqs-game-1e69eda943c68ef8271dc422557badcde8a27909.zip | |
reset an action's targets after broadcasting its resolution
| -rw-r--r-- | go/game/stack.go | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/go/game/stack.go b/go/game/stack.go index 60f041b3..5d71eae3 100644 --- a/go/game/stack.go +++ b/go/game/stack.go @@ -33,14 +33,16 @@ func (s *Stack) pop() { err := s.gameState.ValidateAction(a) if err == nil { a.resolve(s.gameState) - // Some action may be reused like full actions of permanents. - // Reset their target selection to allow possible reuse. - if t := a.Targets(); t != nil { - t.ClearSelections() - } } + log.Println("Resolved", a, err) s.gameState.broadcastNotification(newResolvedActionNotification(a, err)) + + // Some action may be reused like full actions of permanents. + // Reset their target selection to allow possible reuse. + if t := a.Targets(); err == nil && t != nil { + t.ClearSelections() + } } func (s *Stack) resolve() { |
