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authorFlorian Fischer <florian.fischer@muhq.space>2025-08-12 00:08:11 +0200
committerFlorian Fischer <florian.fischer@muhq.space>2025-08-20 15:57:36 +0200
commit1ece5985a0ce5982434c1b727cbfec16125fa4bc (patch)
tree8cea308717d9e99aba0eb4579e6eb5f379250412
parent989b9c1f2795a7bd7442830f676f3a07f87d931d (diff)
downloadmuhqs-game-1ece5985a0ce5982434c1b727cbfec16125fa4bc.tar.gz
muhqs-game-1ece5985a0ce5982434c1b727cbfec16125fa4bc.zip
unify equipment effect wording
-rw-r--r--data/cards/base/greatsword.yml4
-rw-r--r--data/cards/base/shield.yml4
-rw-r--r--data/cards/base/sword.yml4
-rw-r--r--data/cards/base/tower_shield.yml4
-rw-r--r--data/cards/equipments/armor.yml4
-rw-r--r--data/cards/equipments/gear.yml4
-rw-r--r--data/cards/equipments/plate_armor.yml4
-rw-r--r--data/cards/equipments/spear.yml4
-rw-r--r--data/cards/nautics/sailor.yml2
-rw-r--r--latex/cards/de/base/greatsword.tex2
-rw-r--r--latex/cards/de/base/shield.tex2
-rw-r--r--latex/cards/de/base/sword.tex2
-rw-r--r--latex/cards/de/base/tower_shield.tex2
-rw-r--r--latex/cards/de/equipments/armor.tex2
-rw-r--r--latex/cards/de/equipments/gear.tex2
-rw-r--r--latex/cards/de/equipments/plate_armor.tex2
-rw-r--r--latex/cards/de/equipments/spear.tex2
-rw-r--r--latex/cards/de/nautics/sailor.tex2
-rw-r--r--latex/cards/en/base/greatsword.tex2
-rw-r--r--latex/cards/en/base/shield.tex2
-rw-r--r--latex/cards/en/base/sword.tex2
-rw-r--r--latex/cards/en/base/tower_shield.tex2
-rw-r--r--latex/cards/en/equipments/armor.tex2
-rw-r--r--latex/cards/en/equipments/gear.tex2
-rw-r--r--latex/cards/en/equipments/plate_armor.tex2
-rw-r--r--latex/cards/en/equipments/spear.tex2
26 files changed, 34 insertions, 34 deletions
diff --git a/data/cards/base/greatsword.yml b/data/cards/base/greatsword.yml
index 4ceb7e1b..a61c4e24 100644
--- a/data/cards/base/greatsword.yml
+++ b/data/cards/base/greatsword.yml
@@ -6,5 +6,5 @@ buy: 10
play: 4
durability: 3
effect:
- en: Equipped unit gains +2 Melee
- de: Ausgerüstete Unit hat +2 Nahkampf
+ en: Equipped unit gets +2 Melee
+ de: Ausgerüstete Unit erhält +2 Nahkampf
diff --git a/data/cards/base/shield.yml b/data/cards/base/shield.yml
index dbd5fc92..b3ca1591 100644
--- a/data/cards/base/shield.yml
+++ b/data/cards/base/shield.yml
@@ -6,5 +6,5 @@ buy: 5
play: 1
durability: 3
effect:
- en: Equipped unit gains +1 Health
- de: Die ausgerüstete Unit hat +1 Leben
+ en: Equipped unit gets +1 Health
+ de: Die ausgerüstete Unit erhält +1 Leben
diff --git a/data/cards/base/sword.yml b/data/cards/base/sword.yml
index 417c8433..c9de90eb 100644
--- a/data/cards/base/sword.yml
+++ b/data/cards/base/sword.yml
@@ -6,5 +6,5 @@ buy: 5
play: 2
durability: 3
effect:
- en: Equipped Unit gains +1 Melee
- de: Die ausgerüstete Unit hat +1 Nahkampf
+ en: Equipped Unit gets +1 Melee
+ de: Die ausgerüstete Unit erhält +1 Nahkampf
diff --git a/data/cards/base/tower_shield.yml b/data/cards/base/tower_shield.yml
index 4bb2498c..15b0d71b 100644
--- a/data/cards/base/tower_shield.yml
+++ b/data/cards/base/tower_shield.yml
@@ -6,5 +6,5 @@ buy: 7
play: 2
durability: 3
effect:
- en: Equipped Unit has +2 Health
- de: Die ausgerüstete Unit hat +2 Leben
+ en: Equipped Unit gets +2 Health
+ de: Die ausgerüstete Unit erhält +2 Leben
diff --git a/data/cards/equipments/armor.yml b/data/cards/equipments/armor.yml
index 58bc4230..f9b354dd 100644
--- a/data/cards/equipments/armor.yml
+++ b/data/cards/equipments/armor.yml
@@ -6,5 +6,5 @@ buy: 7
play: 2
durability: 3
effect:
- en: Equipped unit has + 1 Armor
- de: Die ausgerüstete Unit hat + 1 Rüstung
+ en: Equipped unit gets + 1 Armor
+ de: Die ausgerüstete Unit erhält + 1 Rüstung
diff --git a/data/cards/equipments/gear.yml b/data/cards/equipments/gear.yml
index 147de19b..3ed937c0 100644
--- a/data/cards/equipments/gear.yml
+++ b/data/cards/equipments/gear.yml
@@ -6,5 +6,5 @@ play: 3
buy: 2
durability: 3
effect:
- en: "Equipped unit has +1 movement"
- de: "Die ausgerüstete Unit hat +1 Bewegung"
+ en: "Equipped unit gets +1 movement"
+ de: "Die ausgerüstete Unit erhält +1 Bewegung"
diff --git a/data/cards/equipments/plate_armor.yml b/data/cards/equipments/plate_armor.yml
index bf1b4422..6d0c6b5c 100644
--- a/data/cards/equipments/plate_armor.yml
+++ b/data/cards/equipments/plate_armor.yml
@@ -6,5 +6,5 @@ buy: 8
play: 3
durability: 1
effect:
- en: Equipped unit has +2 Armor and -2 Movement
- de: Die ausgerüstete Unit hat +2 Rüstung und -2 Bewegung
+ en: Equipped unit gets +2 Armor and -2 Movement
+ de: Die ausgerüstete Unit erhält +2 Rüstung und -2 Bewegung
diff --git a/data/cards/equipments/spear.yml b/data/cards/equipments/spear.yml
index f6b243c7..00b52c4c 100644
--- a/data/cards/equipments/spear.yml
+++ b/data/cards/equipments/spear.yml
@@ -6,5 +6,5 @@ play: 7
buy: 2
durability: 3
effect:
- en: Equipped unit has +1 Attack and Range 2 against units with Movement >= 3
- de: Die ausgerüstete Unit hat +1 Angriff und Range 2 gegen Units mit Bewegung >= 3
+ en: Equipped unit gains +1 Attack and Range 2 against units with Movement >= 3
+ de: Die ausgerüstete Unit erhält +1 Angriff und Range 2 gegen Units mit Bewegung >= 3
diff --git a/data/cards/nautics/sailor.yml b/data/cards/nautics/sailor.yml
index 63dfc8ba..e89f379e 100644
--- a/data/cards/nautics/sailor.yml
+++ b/data/cards/nautics/sailor.yml
@@ -8,4 +8,4 @@ attack: 1
upkeep: 1
effect:
en: A crewed unit gets +1 movement while swimming
- de: Eine bemannte schwimmende Unit hat +1 Bewegung
+ de: Eine bemannte schwimmende Unit erhält +1 Bewegung
diff --git a/latex/cards/de/base/greatsword.tex b/latex/cards/de/base/greatsword.tex
index 55991575..b7b71d33 100644
--- a/latex/cards/de/base/greatsword.tex
+++ b/latex/cards/de/base/greatsword.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Großschwert}
\cardbuycost{10}
-\cardsplitcontent{Haltbarkeit: 3}{Ausgerüstete Unit hat +2 Nahkampf}
+\cardsplitcontent{Haltbarkeit: 3}{Ausgerüstete Unit erhält +2 Nahkampf}
\cardplaycost{4}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/de/base/shield.tex b/latex/cards/de/base/shield.tex
index 1eba6475..d4433ed7 100644
--- a/latex/cards/de/base/shield.tex
+++ b/latex/cards/de/base/shield.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Schild}
\cardbuycost{5}
-\cardsplitcontent{Haltbarkeit: 3}{Die ausgerüstete Unit hat +1 Leben}
+\cardsplitcontent{Haltbarkeit: 3}{Die ausgerüstete Unit erhält +1 Leben}
\cardplaycost{1}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/de/base/sword.tex b/latex/cards/de/base/sword.tex
index 009ccd58..32d6b118 100644
--- a/latex/cards/de/base/sword.tex
+++ b/latex/cards/de/base/sword.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Schwert}
\cardbuycost{5}
-\cardsplitcontent{Haltbarkeit: 3}{Die ausgerüstete Unit hat +1 Nahkampf}
+\cardsplitcontent{Haltbarkeit: 3}{Die ausgerüstete Unit erhält +1 Nahkampf}
\cardplaycost{2}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/de/base/tower_shield.tex b/latex/cards/de/base/tower_shield.tex
index 9aef9c3d..a6cfe5ad 100644
--- a/latex/cards/de/base/tower_shield.tex
+++ b/latex/cards/de/base/tower_shield.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Turmschild}
\cardbuycost{7}
-\cardsplitcontent{Haltbarkeit: 3}{Die ausgerüstete Unit hat +2 Leben}
+\cardsplitcontent{Haltbarkeit: 3}{Die ausgerüstete Unit erhält +2 Leben}
\cardplaycost{2}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/de/equipments/armor.tex b/latex/cards/de/equipments/armor.tex
index df57423f..75f78aba 100644
--- a/latex/cards/de/equipments/armor.tex
+++ b/latex/cards/de/equipments/armor.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Rüstung}
\cardbuycost{7}
-\cardsplitcontent{Haltbarkeit: 3}{Die ausgerüstete Unit hat + 1 Rüstung}
+\cardsplitcontent{Haltbarkeit: 3}{Die ausgerüstete Unit erhält + 1 Rüstung}
\cardplaycost{2}
\cardmodule{equipments}
\cardborder
diff --git a/latex/cards/de/equipments/gear.tex b/latex/cards/de/equipments/gear.tex
index e48c23e7..a5220595 100644
--- a/latex/cards/de/equipments/gear.tex
+++ b/latex/cards/de/equipments/gear.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Ausrüsung}
\cardbuycost{2}
-\cardsplitcontent{Haltbarkeit: 3}{Die ausgerüstete Unit hat +1 Bewegung}
+\cardsplitcontent{Haltbarkeit: 3}{Die ausgerüstete Unit erhält +1 Bewegung}
\cardplaycost{3}
\cardmodule{equipments}
\cardborder
diff --git a/latex/cards/de/equipments/plate_armor.tex b/latex/cards/de/equipments/plate_armor.tex
index d64299c4..0312f538 100644
--- a/latex/cards/de/equipments/plate_armor.tex
+++ b/latex/cards/de/equipments/plate_armor.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Plattenrüstung}
\cardbuycost{8}
-\cardsplitcontent{Haltbarkeit: 1}{Die ausgerüstete Unit hat +2 Rüstung und -2 Bewegung}
+\cardsplitcontent{Haltbarkeit: 1}{Die ausgerüstete Unit erhält +2 Rüstung und -2 Bewegung}
\cardplaycost{3}
\cardmodule{equipments}
\cardborder
diff --git a/latex/cards/de/equipments/spear.tex b/latex/cards/de/equipments/spear.tex
index 1c6a4688..12c62561 100644
--- a/latex/cards/de/equipments/spear.tex
+++ b/latex/cards/de/equipments/spear.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Speer}
\cardbuycost{2}
-\cardsplitcontent{Haltbarkeit: 3}{Die ausgerüstete Unit hat +1 Angriff und Range 2 gegen Units mit Bewegung >= 3}
+\cardsplitcontent{Haltbarkeit: 3}{Die ausgerüstete Unit erhält +1 Angriff und Range 2 gegen Units mit Bewegung >= 3}
\cardplaycost{7}
\cardmodule{equipments}
\cardborder
diff --git a/latex/cards/de/nautics/sailor.tex b/latex/cards/de/nautics/sailor.tex
index 8ef224a8..9195a004 100644
--- a/latex/cards/de/nautics/sailor.tex
+++ b/latex/cards/de/nautics/sailor.tex
@@ -5,7 +5,7 @@
\begin{document}
\begin{tikzpicture}
\cardtypeUnit{Matrose}
-\cardsplitcontent{Leben: 1\\Bewegung: 1\\Angriff: 1}{Eine bemannte schwimmende Unit hat +1 Bewegung}
+\cardsplitcontent{Leben: 1\\Bewegung: 1\\Angriff: 1}{Eine bemannte schwimmende Unit erhält +1 Bewegung}
\cardplaycost{1}
\cardmodule{nautics}
\cardborder
diff --git a/latex/cards/en/base/greatsword.tex b/latex/cards/en/base/greatsword.tex
index c06391ab..b53ceae9 100644
--- a/latex/cards/en/base/greatsword.tex
+++ b/latex/cards/en/base/greatsword.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Greatsword}
\cardbuycost{10}
-\cardsplitcontent{Durability: 3}{Equipped unit gains +2 Melee}
+\cardsplitcontent{Durability: 3}{Equipped unit gets +2 Melee}
\cardplaycost{4}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/en/base/shield.tex b/latex/cards/en/base/shield.tex
index c9974071..4a0306cd 100644
--- a/latex/cards/en/base/shield.tex
+++ b/latex/cards/en/base/shield.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Shield}
\cardbuycost{5}
-\cardsplitcontent{Durability: 3}{Equipped unit gains +1 Health}
+\cardsplitcontent{Durability: 3}{Equipped unit gets +1 Health}
\cardplaycost{1}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/en/base/sword.tex b/latex/cards/en/base/sword.tex
index 87984471..fe94a30c 100644
--- a/latex/cards/en/base/sword.tex
+++ b/latex/cards/en/base/sword.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Sword}
\cardbuycost{5}
-\cardsplitcontent{Durability: 3}{Equipped Unit gains +1 Melee}
+\cardsplitcontent{Durability: 3}{Equipped Unit gets +1 Melee}
\cardplaycost{2}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/en/base/tower_shield.tex b/latex/cards/en/base/tower_shield.tex
index 27968c25..b1a04f2f 100644
--- a/latex/cards/en/base/tower_shield.tex
+++ b/latex/cards/en/base/tower_shield.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Tower Shield}
\cardbuycost{7}
-\cardsplitcontent{Durability: 3}{Equipped Unit has +2 Health}
+\cardsplitcontent{Durability: 3}{Equipped Unit gets +2 Health}
\cardplaycost{2}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/en/equipments/armor.tex b/latex/cards/en/equipments/armor.tex
index e77a0777..85d886da 100644
--- a/latex/cards/en/equipments/armor.tex
+++ b/latex/cards/en/equipments/armor.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Armor}
\cardbuycost{7}
-\cardsplitcontent{Durability: 3}{Equipped unit has + 1 Armor}
+\cardsplitcontent{Durability: 3}{Equipped unit gets + 1 Armor}
\cardplaycost{2}
\cardmodule{equipments}
\cardborder
diff --git a/latex/cards/en/equipments/gear.tex b/latex/cards/en/equipments/gear.tex
index d0a1e872..e194175a 100644
--- a/latex/cards/en/equipments/gear.tex
+++ b/latex/cards/en/equipments/gear.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Gear}
\cardbuycost{2}
-\cardsplitcontent{Durability: 3}{Equipped unit has +1 movement}
+\cardsplitcontent{Durability: 3}{Equipped unit gets +1 movement}
\cardplaycost{3}
\cardmodule{equipments}
\cardborder
diff --git a/latex/cards/en/equipments/plate_armor.tex b/latex/cards/en/equipments/plate_armor.tex
index 95a58262..a1498f4e 100644
--- a/latex/cards/en/equipments/plate_armor.tex
+++ b/latex/cards/en/equipments/plate_armor.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Plate Armor}
\cardbuycost{8}
-\cardsplitcontent{Durability: 1}{Equipped unit has +2 Armor and -2 Movement}
+\cardsplitcontent{Durability: 1}{Equipped unit gets +2 Armor and -2 Movement}
\cardplaycost{3}
\cardmodule{equipments}
\cardborder
diff --git a/latex/cards/en/equipments/spear.tex b/latex/cards/en/equipments/spear.tex
index 5ee92d63..e2a2eaab 100644
--- a/latex/cards/en/equipments/spear.tex
+++ b/latex/cards/en/equipments/spear.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Spear}
\cardbuycost{2}
-\cardsplitcontent{Durability: 3}{Equipped unit has +1 Attack and Range 2 against units with Movement >= 3}
+\cardsplitcontent{Durability: 3}{Equipped unit gains +1 Attack and Range 2 against units with Movement >= 3}
\cardplaycost{7}
\cardmodule{equipments}
\cardborder