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| author | Florian Fischer <florian.fischer@muhq.space> | 2025-08-15 21:35:08 +0200 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-08-20 15:57:38 +0200 |
| commit | 5d0b3ee308cd4ef93eeacc90da215cffa856d9e8 (patch) | |
| tree | 96e1f375471d21fd3b25abb93e84956b303407b4 | |
| parent | 488f6377e6f6fd3099bb927a986d548fbc1eb63f (diff) | |
| download | muhqs-game-5d0b3ee308cd4ef93eeacc90da215cffa856d9e8.tar.gz muhqs-game-5d0b3ee308cd4ef93eeacc90da215cffa856d9e8.zip | |
note that replacement effects are missing
| -rw-r--r-- | README.md | 1 | ||||
| -rw-r--r-- | go/game/cardImplementations.go | 1 |
2 files changed, 2 insertions, 0 deletions
@@ -124,3 +124,4 @@ Things that should be done eventually: - [ ] tyrant - [ ] finish error handling for remote PlayerControls - [ ] support big card grids (for sealed) +- [ ] implement replacement effects diff --git a/go/game/cardImplementations.go b/go/game/cardImplementations.go index dcd11808..bfda63ed 100644 --- a/go/game/cardImplementations.go +++ b/go/game/cardImplementations.go @@ -227,6 +227,7 @@ func (i *maceImpl) onUnpile(p Permanent) { type poisonDaggerImpl struct{ cardImplementationBase } func (*poisonDaggerImpl) onPile(p Permanent) { + // FIXME: implement replacement effects } func (*poisonDaggerImpl) onUnpile(p Permanent) { |
