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| author | Florian Fischer <florian.fischer@muhq.space> | 2025-06-16 21:23:47 -0500 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-08-20 15:57:20 +0200 |
| commit | bfd9052c2f5d42917cce3555eb83fc65ce95e5b8 (patch) | |
| tree | 03e26db2284b5bd13acde1c4e298a5ce0f6b04a6 | |
| parent | f7db07baf81eac530be96118a7b7634666e3f062 (diff) | |
| download | muhqs-game-bfd9052c2f5d42917cce3555eb83fc65ce95e5b8.tar.gz muhqs-game-bfd9052c2f5d42917cce3555eb83fc65ce95e5b8.zip | |
move TODO into README
| -rw-r--r-- | README.md | 38 | ||||
| -rw-r--r-- | go/TODO | 11 |
2 files changed, 38 insertions, 11 deletions
@@ -81,3 +81,41 @@ Map definitions files `*.map` are located in the `map/` directory and can be ren Please reach out to me if you have questions, need help, want to propose changes or just want to talk about the game. The easiest way is to send me an email to [muhqs-game@muhq.space](mailto://muhqs-game@muhq.space). Even changes can be contributed via email ([git-send-mail tutorial](https://git-send-email.io/)). +### TODO + +Things that should be done eventually: + +#### Repo + +- [ ] move map data into `data/` directory + +#### Rules + +- [ ] change rules into paragraphs +- [ ] define what piled permanents can do + +#### HTML + +#### Latex + +- [ ] come up with a pleasant representation of the base stats (health, movement, attack) + +#### Material + +- [ ] Design a tutorial handout +- [ ] Design a players tablet (discard pile, deck, phase hints) + +#### Go + +- [ ] investigate data race between UI and game loop (possible big state lock) +- [ ] implement representation of next target and current selection in prompt +- [ ] implement constrained X-Cost +- [ ] implement HandCardSelection with condition +- [ ] implement spell target parsing +- [ ] implement triggers + - [ ] implement target selection for triggers +- [ ] implement game log + - [ ] implement log with hoverable components +- [ ] implement LongTap as hover equivalent +- [ ] finish AIs + - [ ] tyrant diff --git a/go/TODO b/go/TODO deleted file mode 100644 index 4874a313..00000000 --- a/go/TODO +++ /dev/null @@ -1,11 +0,0 @@ -* Fix data race between UI and game loop (possible big state lock) -* implement representation of next target and current selection in prompt -* implement constrained X-Cost -* implement HandCardSelection with condition -* implement spell target parsing -* implement triggers - * implement target selection for triggers -* implement game log -* implement LongTap as hover equivalent -* finish AIs - * tyrant |
